Minecraft Findev [Depreciated]

Quick rating

Minecraft Findev [Depreciated]

No reviews yet

[Modpack to be replaced with a reworked version of the same concept. Stay tuned] A beta-inspired modpack based on the idea of a "Final Development" phase between beta 1.7.3, and release 1.0.0

Nostalgia & Retro
Adventure/Exploration
Survival
QoL & Tweaks
Custom Game Mechanics
Development: Abandoned
Gated Progression & Stages
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Modpack
Pack Size
Medium 156 mods
License
MIT License
Latest Version
1.1.3
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

NOTICE: If you're having trouble loading the modpack, try using MultiMC or Prism, the pack seems to not be working with the Modrinth launcher at the moment. If it won't launch on MMC/Prism, increase your ram allocation!

UPDATE: Hi everyone, Luci here. I am gonna be taking a break from creative works for some time as I need to refocus myself on classes, and bettering myself accademically. That said, this summer is the first one I expect to have off in 4 years(!) so I would like to spend this summer learning Java, and developing a proper mod to add a number of features to Findev that simply wouldn't be possible or practical to add through datapacking. That said, I plan to work on bugfixes in the meantime, and don't know what the future may hold. Nevertheless, see you all in a few months!

Findev (short for Final Development) is a modpack based off of one defining idea: What would Minecraft be like, had one last phase of development been implemented following Beta 1.6 and 1.7, rather than the rush to finish that the adventure update part 1 and 2 were? What if Mojang unified the Legacy Console platform (Xbox 360 at the time) and the desktop version into a unified engine? What if they reworked the biome generation, without taking away from the nostalgic, breathtaking generation of late alpha, and beta? All of this and more are addressed in Findev, a pack which takes heavy inspiration from projects like Better Than Adventure, to take a look into an alternate path Minecraft's development could have taken.

Findev changes many existing recipes to rebalance the inventory, promote consistency, and encourage players to experience parts of the game that go unexperienced in modern vanilla. Examples of these include making the bed, backpack, and quiver require cloth, a new item dropped by zombies, to rebalancing the anvil recipe, and recipes for blocks of a material. All of these changes are meant to make players go through the steps that are often skipped in modern Minecraft, such as surviving your first night.

Findev also changes the terrain generator, building off the generation of Beta 1.8, Findev restores the noise patterns generated by the Alpha and Beta terrain generator, while keeping the rivers and oceans added in later versions. This means that seeds like "gargamel" and "Glacier" can be loaded properly, featuring new terrain features like rivers and oceans, as well as new biomes from the Regions Unexplored mod, and Geophillic, hand crafted to fit into the beta generator. Cave generation has also been revamped, with the world now stretching 192 meters below y=0, there's tons of new caves and structures to explore!

New World Generation!

Rivers!

The Nether has also received major reworks, using a reduced version of the BetterNether mod, findev changes the way players progress through the game by requiring them to go to the Nether to gather the resources necessary to mine diamonds such as Ruby and Brimsteel tools. If the Nether isn't quite your speed, The Aether is also present and follows much the same progression, with iron being required to mine zanite, which mines gravitite and finally, diamond.

Future updates will rebalance gameplay further, with the addition of “Hardmode” where entering the nether will cause new and harder mobs to spawn in the overworld, as well as rarer loot to generate in structures. This is Findev’s alternative to The End, a solution which allows players to progress further, without becoming overpowered, nor feeling that they’ve reached a final goal. This keeps Minecraft the way it always was, a sandbox, open for creativity and exploration, only being what you make of it.

(Shaders are Complementary Reimagined, adjusted to be aligned with the beta lighting engine, find out more about complementary here)

Screenshots

Gallery

  • "Pack.png"
    "Pack.png" Logo for the modpack, based on the old pack.png image from Alpha/Beta
  • Changelog
    Changelog Changelog incomplete, and not explicitly representative of the actual release, more of an ARG type post
  • Seasons!
    Seasons! A Forest biome backdropped by a Monolithic Extreme Hills biome during Autumn
  • Rainforest Biome
    Rainforest Biome One of the new biomes in Pre-Release 2, rainforests contain Birch, Oak, and Dark Oak trees, alongside Giant Mushrooms!
  • Monoliths towering above the clouds
    Monoliths towering above the clouds Extreme hills biomes are... extreme. Going as high as 256 blocks up, it's a good thing these biomes are rare!
  • Monolithic Extreme Hills
    Monolithic Extreme Hills An extremely rare biome, the Monolithic Extreme Hills use the standard Beta 1.8 extreme hills noise (equivalent to standard Beta 1.7.3 noise) applied atop the standard noise, leading to a "Double Height" beta terrain generation, spanning as high as 256m!
  • Jungle Biome
    Jungle Biome Jungles are denser and more vibrant, but rarer than before. They now have 5 wood types in them!
  • Savanna Hills biome
    Savanna Hills biome Savanna hills with Acacia, Joshua, and Baobab trees
  • Badlands
    Badlands Badlands Biome
  • River Generation
    River Generation Plains and Seasonal Forest biomes divided by a river in the new terrain generator
  • Iron Block recipe
    Iron Block recipe Yet another example of a recipe change in the pack
  • Bed crafting recipe
    Bed crafting recipe How to craft a bed in Findev

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works