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Mixtim
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A massive kitchensink with all the possibilities to do or don't
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Focuses on cooking, recipes, and food-related mechanics.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Mixtim lat. - Mixed
This pack was created for people who have a powerfull enough pc to play a kitchensink pack like that. With nearly 200 mods there should be something for everyone out there.
This pack includes almost everything - from magic to technology. Some exploration and additional dimensions were added for the exploration-hungry people. The hoarders out there will be able to sort and organize throughout all tech-levels.
Warning: there are nearly no mandatory mods in this pack. The mod you have to learn in order to play however, is Tinker's Construct. Ordinary crafted tools don't work in this pack and the tinker's tools are tiered. It's the only mod you have to learn, everything else can be used or ignored as you please. ( PS: The more mods you use, the more fun it will be :P )
To get a better overview of what else this modpack contains please read on.
For the magically talented people (and people who still wait for that damn owl from Hogwarts) I included magic in all colors and flavors:
Botania - probably the whitest of magic mods
Thaumcraft (+Addons) - scientific magic and discovery (The research minigame is currently disabled, but can be reenabled via configs)
Blood Magic (+Addons) - sacrifice yourself or others to get nice stuff
Witchery - nature oriented magic. Hug a tree or you will regret mowing it down
For engineers or people who are fascinated by the stuff that provides everything around you with energy:
Immersive Engineering - one of the most beautiful multi-block techmods out there
Thermal Stuff (Foundation, etc.) - machines to do your every wishes' bidding
Applied Energistics 2 - networking, automation and hoarding-helper in one mod
Compact Machines - endless possibilities in one itty-bitty block
Buildcraft - because you can't live without the classics that got me started with modded Minecraft
Ender IO - BEST CABLE MANAGEMENT ever (personal opinion) :)
Finally some mods solely for your entertainment ..and also I wanted to try them out for myself :)
Draconic Evolution - endgame stuff
Aura Cascade - I saw some colorful screenshots and wanted to try it out xD
Random Things - every pack needs more randomness
Extra Utilities - this is why we can't have nice things - oh wait, now we can!
Agricraft - leveling plants is fun
Hunger Overhaul - in order to give Pam's Harvestcraft some purpose in this pack
Pam's Harvestcraft - in order to give Hunger Overhaul some purpose in this pack :D
Xeno's Reliquary - love this mod!
This sums up some of the most important (at least for me) and funny mods. I'm open to suggestions and critics so feel free to leave them in the comments-section. please keep in mind that all of this is still work-in-progress and it's possible that new mods are added, deleted or modified as I see fit.
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