Modpack
Modrinth Tech Rat
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Immersive Tech modpack for friends and family, where you can invite others to your single player world. Includes automation, space travel, guns, cars, planes, many mobs and instantly deploying buildings too :).
Themed around space exploration, including traveling to other planets, building spaceships, and surviving in outer space environments.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes gameplay revolving around space travel and planets.
Adds skill trees or abilities for character progression.
Introduces modern weaponry and combat mechanics.
Ideal for small groups of players or cooperative gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This modpack focusses on tech, exploration and quality of life mods to enjoy in a social setting with friends and family.
The pack started in 1.19.2 and almost all features carried over into 1.20.1.
Warnings when upgrading your 1.19.2 world to 1.20.1:
- Bookshelves will loose their inventory. First go move out all items from your bookshelves if you're not ok with loosing it.
- Scout pouches and their contents will be lost, so first remove their contents before updating to the 1.20.1 version.
- Campanion items will be lost (the mod is not for Minecraft 1.20.1 yet.). Grappling hooks, sleeping bags and rope bridges, etc., all now have replacement mods for similar functionality.
- Defensive Measures mod not 1.20.1 compatible yet, so you'll loose those traps, turrets and cannons.
- Many mob mods (e.g: Goodall, Mega Parrots, etc.) were not 1.20.1 compatible yet, so those mobs will be gone.
- ItemSwapper removed - not so ideal with modded, so I stopped using it.
- Your keybindings will be reset to modpack defaults for 1.20.1 (which differs from the 1.19.2 version)
- Some Prefab materials might be missing, so some prefab structures might have their walls gone, for example.
(My main focus is the Colonies and Technologies pack, but I'll try keep this one up to date for 1.20.1.)
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Highlights to mention:
- A dad joke on world load (Daily Dad)
- GUI and interface improvements (AutoHUD, Slot Cycler, Switcheroo, and more.)
- Beautiful World Generation and fun exploration. (Terralith, Yung's mods, Better Nether & End and When Dungeons Arise)
- Many new mobs (Hybrid Aquatic, Beetlebox, Ender Zoology, Naturalist, Skeletal Remains, Tiny Skeletons)
- Origins and Origins Skills
- Vein Mining
- Single Player world hosting (Essential: Invite friends into your single player world, emotes, cosmetics.)
- Revive downed allies (Hardcore Revival)
- Instant Building Deployments (Prefabicated)
- Space Travel (Ad Astra)
- Automation (Modern Industrialisation & Create)
- Storage solutions (backpacks, larger chests and Tom's simple storage)
- Cars (Automobility)
- Immersive Aircraft
- Guns (MCHalo)
- Custom tools (Forging & Smelting with Forgero & Alloy Forgery, or use Piercing Paxels)
- Combat & Weapons (Better Combat, Simply Swords)
- Advanced Key Mapping support (Amecs - allows more combinations with Ctr/Shift/etc.)
- In-Game Boombox/DJ'ing (Iam Music Player)
- Huge amounts of build customisation with furniture mods like Paladin's Furnitue and other mods like Chipped and Wunderreich
- A completionist index to track all items in the pack that you've collected.
- Remember to always first do a backup of your world.
Getting Started:
- Check Key Mappings Images for default important/recommended keys.
- Be aware of these features (familiarise yourself with the keys you want for it):
- Sneak + r-click any chest or mob to move them (while having both hands empty).
- Hold the vein mining key for vein mining. (default ^ or ~)
- Hold the Crawl key to crawl whenever you want. (default caps lock)
- Origin ability buttons (Where relevant, default g & h.)
- Combat Roll (Default Mouse 4)
- Multiplayer Ping (Default Mouse 5)
- Go deploy your first Prefab starter base (It has basic stone tools, leather armor and food in a chest somewhere)
- Explore a bit for loot
- Build an Alloy Forge for smelting ores
- Use Compact Storage, Extended Drawers and Tom's Simple Storage for easier storage management
- Build a steam powered drill for 3x3 silk touch branch mining
- Build a Weapon Crafter for some guns
- Eventually, go to space with your rockets :)
Some Default Keybindings:


Focussing on Modrinth mods only (hence the name), where possible. (Had to use Compact Storage from Curseforge for the 1.20.1 version, due to the Modrinth version not being up to date.) Also intentionally avoiding magic mods, to keep the pack more family friendly, where feasible.
Known issues and workarounds:
* If picking up a map from a chest causes a client crash: Delete the map from user inventory via NBTExplorer. * *Loading End crashes server (Description: Watching Server)*: Try changing your Max Tick Time from 60000 to -1 in your server properties to allow longer load times.
(Logo design by Freepik.)
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