Modpack
Scavengers of Ancient Power
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Explore the edges of reality and discover long-forgotten artifacts teeming with untapped power.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Thank you all for 10k downloads!
Many large modpacks just throw lots of mods together without much tweaking or tutorializing. In contrast, this modpack is designed to be a carefully customized overhaul of Minecraft, turning it into an open-world sandbox RPG with focused, semi-linear character progression and combat that freels frantic, difficult, fair, and satisfying.
Quick setup & other info:
Server setup guide
Use ATLauncher's built-in "Create Server" function to create a server pack. Test the server pack by running it locally. There may be a few libraries that need to be installed manually. It will tell you which libraries are needed in an error code popup window when you try to launch it. Adding those libraries can be done using the "Add Mods" button. You can also use this to customize your install with other server-sided mods if desired. After that, you can use the server pack normally.
Setup guide for newbies
This modpack (and almost all 1.20.1 modpacks) requires Java 17 (an older version of Java) to run. Vanilla Minecraft's launcher has this included when you install it, but most modpack launchers do not. The easiest way to fix this will vary based on your launcher.
The most popular launchers to play Modrinth modpacks right now are Modrinth Launcher and Prism Launcher.
Modrinth Launcher (download link at the top of this webpage) comes with a convenient way to download Java 17 in its Settings. Simply find "Java 17 Location" in settings and click "Install Recommended" to automatically download the correct binaries. Then, you should be able to launch SAP.
Prism Launcher, like Modrinth, allows Java 17 installation in Settings. Go to Settings > Java > Management > Download, then select Java 17. Select the most recent version from this menu (any listed source will work), then click "Download". Then, you should be able to launch SAP.
Most other launchers require manual installation of Java 17. Instructions can be found below for Windows, MacOS, and Linux.
Need Java?
Java 17 installation methods for launchers requiring a manual install are listed below.
| Windows (.msi) or MacOS (.pkg) | Ubuntu-based Linux | Fedora Linux |
|---|---|---|
| Download Installer, and make sure "JRE" is selected before downloading. | sudo apt install openjdk-17-jre |
sudo dnf install java-17-openjdk |
How much RAM do I need?
For a Server:
- I recommend 10 GB for a small server with 2-5 of your friends. I also recommend pre-generating your world using the included mod "Chunky" to ensure smooth performance when loading new chunks, though this is optional.
- If you want to run a larger server, I would recommend starting at 12 GB and adding increments of 2 addition GB periodically to see if you get improved performance.
- It is not recommended to just allocate as much RAM as you have available for a server, that strategy does not work well with Minecraft servers. Often, this will create tick lag if there is an excess of unused RAM. Incremental adjustments and testing are best, and everyone's server will be different.
- If you do not want to have to think about all that, just use 16 GB for a larger server.
For a singleplayer world:
- I recommend at least 6 GB, though this is certainly suboptimal. 8-10 GB is about optimal.
- Many launchers will default users to 4 GB maximum ram allocation. The way you change this will vary based on your launcher.
- SAP will tell you how much RAM you have allocated on the early loading screen. As of V7.4, the game will also warn you if you are below the minimum recommended amount when loading the main menu or a new world.
Known bugs and fixes
| Bug | Fix |
|---|---|
| Very rarely, loading a world will return the error "Invalid Player Data" or "Disconnected", returning the user to the multiplayer connect screen. | To fix this, simply load the world again. There are no known instances of this bug being permanent. |
| Very rarely, generating a new world can cause a freeze without actually hanging or crashing. | To fix this, re-launch the game. The world should load normally after this. |
| Rarely after casting spells, runes will not be detected in the player's inventory, making spells uncastable without spell infinity | To fix this, drop the runes in your inventory and pick them up again. |
| Rarely, identical stackable items will not stack. | To fix this, drop the items and pick them up again. |
This pack follows a few core design principles that make it unique:
- You should be able to loot goblin through the whole game with almost no building, farming, or technology (if you really want to).
- All critical information should be easily obtainable in-game with quests and guides.
- Combat should feel quick, responsive, and satisfying.
- The game should be optimized for low-end devices.
- Every playthrough should feel unique.
- The default keybinds should be viewable with a key map, and have non-conflicting and intuitive binds.
- The pack should require zero additional setup or downloads after clicking the install button in your launcher.
This pack implements:
🟥 A semi-linear RPG experience with escalating area-based difficulty, a skill tree, quests, challenges, powerful artifacts, unique weapons, and spellcasting!
🟧 Over a dozen new bosses, plus many new hostile and passive mobs
🟨 Hundreds of new structures, dungeons, and dimensions to explore, loot, and fight through. Never be without a new place to explore!
🟩 Huge world gen changes with tweaks to the Overworld, Nether Floating Islands, and BetterEnd
🟦 Overhauled combat system with hundreds of new weapons, special effects, and unique playstyles
🟪 Quests and Challenges that provide a guided experience for new players
🟫 Lightweight, runs on Fabric!
⬛ And more!
📈 WIP: Continued support, quests, and QOL changes for V7
For a full mod list, download the pack and check it out, or look at the included mods under the "Versions" page.
🧡 If you want a pre-made server pack, use a launcher to create one, or message me on Discord! If you decide to create your own, remember to remove all client-side-only mods to prevent bugs.
Explore a complete overhaul of the world and all its systems...
...with densely-packed dungeons to get lost in

Explore huge structures, both above and below ground

Traverse a reimagining of Minecraft's world

Jump across dimensions and battle powerful foes

Shoot magic lasers at a giant flower in a cave

And so much more!
Credits (for older versions):
Vanilla Tweaks, Illuminations, Effective, Xaero's World Map, MakeUp - Ultra Fast, Complimentary Shaders, Marium's Soulslike Weaponry, Permission for Marium's Soulslike Weaponry, Goodall, Moonlight Lib, Permission for Every Compat, Permission for Moonlight Lib, Permission for Simply Swords, Complimentary Shaders
Complimentary Disclaimer:
Any problems that may arise from using Complimentary Shaders in this Modpack are entirely my responsibility and are not a result of defects with the shader.
Other Notes:
English is currently the only supported language, and will be for the forseeable future.
I make no money off this pack. The license of this modpack applies only to the works of my own creation that I have included in the .mrpack file. If you want to know more about how each individual mod is licensed, check out the links under the "Versions" page.
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