Mystic Wilds [Fabric]
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MC 1.20.1 | Fabric | A world full of Life! Magic! Danger! Adventure! Power! Romance? And more! 287 Mods! (Currently Beta, regularly updated/tweaked/tuned to try to refine the experience.)
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Enhances or adds content related to Illagers, such as new types and behaviors.
Introduces new magical creatures and beasts.
Ideal for small groups of players or cooperative gameplay.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Includes systems for trading and managing economies.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
236 Mods in the pack!
4+ GB of dedicated Ram recommended!
(I run it on 6 GB)
Official Server Coming Soon!
(See bottom of page for current info)
Summary
A collection of Fabric mods focused on immersion and fantasy, put together for a private server of friends and family. The overall theme of the pack is "Low-tech (mostly), magic, fantasy creatures, dungeon adventures, and survival building." Many of my favorite mods (those still around at least. RIP Thaumcraft) to encourage RP and overall fun, with minimal need to min/max anything.
Following is updated to reflect 1.20.1 version. Mods marked with * are awaiting an update/bug fix.
Some of the largest gameplay changes:
- Time Control extends the Day/Night cycle (Pack Defaults: daytime x3, night x2).
- MCA: Reborn adds some much needed direction to the game with player-like villagers, village expansion/improvement tasks, marriage and kids.
- Enchancement overhauls the enchanting system and removes durability from most of the game (Modpack has "Unbreaking" enchantment nullify durability. Normal otherwise.)
- Better Combat revises the combat completely, so no more spam-clicking, flailing swords, or attack timer bars.
- RPG Difficulty makes enemies have increased stats based on time and distance, so exploration can still be a challenge past the first few nights.
- *Distant Horizons makes view distance almost irrelevant, so those wonderful landscapes are now visible and towers actually useful.
- Geophilic makes the wilderness feel more alive with plant life, rock formations, fallen trees, etc.
- Wall Jump and Crawl offer new ways to traverse the land, climbing cliffs and sneaking through 1 block holes.
- Ears allows for greater player character design, and all the rest give the world more features and variety.
- Select animal and enemy mods increase the variety of life and threats in the world without being overbearing.
Primary Mods
Magic Mods:
- Spell Engine
- Runes
- Wizards
- Archers
- Paladins and Priests
- Botania
- Enchancement
- MC Dungeons Artifacts
- Waystones
Tech Mods:
- Create (+Create Crafts & Additions, Create Chunkloading, Create Trains)
- Extended Drawers
- Iron Chests: Restocked
- Wired Redstone
- Applied Energistics 2
Resources:
- All Loot Drops
- Cooking For Blockheads
- Farmer's Delight (+Expanded Delight, Cultural Delights, Nether's Delight, End's Delight, Farmer's Respite, Festive Delight, Fright's Delight, Ocean's Delight)
- More Geodes
- Universal Ores
- Only Hammers & Excavators
Wildlife & Creatures:
- Earth-To-Java
- Mythic Mounts
- Mythic Mobs
- Naturalist
- Hybrid Aquatic
Combat and Monsters:
- Better Combat
- Better Third Person
- Creeper Overhaul
- Enderman Overhaul
- Immersive Armors
- Illager Invasion
- MC Dungeons Artifacts
- MC Dungeons Weapons
- Simply Swords
- Spellblades and Such
- The Graveyard
- Universal Graves
Structures & Overworld:
- Distant Horizons
- MCA: Reborn
- YUNG's Better Desert Temples
- YUNG's Better Dungeons
- YUNG's Better Mineshafts
- YUNG's Better Ocean Monuments
- YUNG's Better Strongholds
- YUNG's Better Witch Huts
- YUNG's Bridges
- YUNG's BetterExtras
Construction:
- Macaw's Bridges
- Macaw's Doors
- Macaw's Fences and Walls
- Macaw's Lights and Lamps
- Macaw's Paintings
- Macaw's Paths and Pavings
- Macaw's Roofs
- Macaw's Trapdoors
- Macaw's Windows
- More Banner Features
Other Dimension Addons:
- Better End
- Better Nether
- Deeper and Darker
And many more smaller or quality of life mods to fix annoyances or enhance base Minecraft.
Official Server Progress:
(Task Planned, Task Complete, Work In Progress)
Host server on Bisect Hosting.Generate 1000x1000 world with world border.Map said world in Xaero's World Map.Construct "Spawn Pit" larger than natural spawn radius at desirable central location.Decorate "Spawn Pit" so it's more welcoming.(See Images)Establish baseline server rules.(See Images)Construct underground "Tutorial Passage" to introduce new players to the server/modpack.(See Images)Create interesting features within "Tutorial Passage, showing off a small taste of the mods.(See Images)Set up Diamond Economy using Coins with respective values.(See Images)Create Bank where players can check their balance, deposit, and withdraw coins.(See Images)- Adjust Open Parties and Claims settings so Server Claims allow sufficient interaction for use but are protected.
- Adjust OPaC settings so PvP is disallowed except for in designated areas, or if players allow it in their own claims.
- Create system to allow players to buy more claim allowance.
Clean up possible enchantments where they conflict with intended server gameplay.- Clean up crafting recipes where they conflict with intended server gameplay.
- Open server to public
- Deal with ensuing chaos.
Any feedback, bug reporting, or suggestions for updated mods I've missed (long as they fit the theme of course) are welcome!
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