Modpack
Nature's Grimoire
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A pack focusing on natural magic.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Features gameplay themed around shamans, nature magic, and spiritual practices.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Offers different gameplay modes or settings.
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Welcome to a world of magic where your power is derived from the world around you. Plants and natural energy will be your main focus, though other means exist as well. Dangerous creatures and dimensions await.
Nature's Grimoire is a modpack that focuses on magic in nature. There is a small amount of technology included in the pack, but is mainly there for convenience. This pack is not for beginners. I chose mods that add a challenge in different ways, without being so hard it's nearly unplayable. While the overworld is the default start, those looking for a more challenging start can start in Atum. Just go into the config and set the option to true.
I have not changed any recipes, though I have added a few for certain things. The temperature resistance for some armors have been adjusted to that of their vanilla equivalents, equal armor rating has the same or similar resistance.
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