Modpack
New Creativity: Void
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The Nothingness awaits... Build a factory inside the Void, but be careful to not jump down.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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NCV is a hard pack; not expert, just hard.
IMPORTANT: Every dimension that you enter that isn't the void, will crash your game.
Create a world with "Superflat", "Peaceful (IF YOU WANT)" and the Superflat Preset "The Void", or your game immediately crashes. This was integrated in the progression to not visit any other dimension.
2000 Downloads? i cant thank you enough.
- marliiigd
This is the third Release of the "New Creativity" series.
Honourable Mention: Lukispuki09, he helped me make some of the quests and gave me tons of ideas.
Stranded in the void, you will build factories and other stuff to maintain your life. But dont jump down, or you will most likely perish...
This modpack has Quests to guide you through the (small) world.
If someone "has a questionmark above their head" because the world is a chunk of stone, I'd likely ask, why the hell he is still playing.
At the end, your factory will need to withstand the cost of the creative crate, of hundreds of thousands of items. Good luck.
The pack now ownes gamestages as of version 2.0. You need to create (no pun intended) mechanisms to unlock various mods, that you need to play through mostly. That includes: Tier One: Create, Tier Two: Thermal Series, Tier Three: FTB Industrial Contraptions (yes that ic2 remake), Tier Four: IndustrialCraft2 (the mod that started it all), Tier Five: Big/Extreme Reactors.
Sorry if you cant expand a factory because the mod you used turns out to be locked. You may look in the code for "change this to zs (gamestages)", in the scripts folder to see what stage your mod is locked in, as it could be that you cant get a mod because of questing, you need to cheat for that, /gamestages ... .
The mods' respective quest chapter always rewards a creative item component which you can use to get the Create Creative Crate.
Featuring:
Create
Mekanism (Fake GregTech for posers)
Immersive Engineering
AE2
Thermal Series
QoL mods
much more...
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