Modpack

Nightmare Rising

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Nightmare Rising

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With each passing day, the more difficult the game becomes

Adventure/Exploration
Difficulty: Challenging
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Minecraft

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About

Project Details

Type
Modpack
Pack Size
Large 208 mods
License
All Rights Reserved
Latest Version
2.6.2
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About

Description

Nightmare title

note: If you notice that the modpack's performance is poor, I recommend desable Punchy, I may help.

The premise of this modpack is that the longer you spend in the game, new monsters will appear, and not only that, but their health and damage will increase in some cases. There are also random events in the world.

How does it work?

Basically, there is a one-day grace period. Once that day has passed, the difficulty counter starts to increase as the days go by, reaching a maximum of 150. However, you can change the maximum difficulty and grace period when creating a new world.

counter max difficulty

Credits

CumiNashe for playtesting and for helping to create recipes for blueprints

SrPrix for playtesting

Don Corvus for playtesting

Resourcepack that is not part of the Modrinth ecosystem:

Pincle by Send4Kolchak

Mods that are not part of the Modrinth ecosystem:

Enemy expansion, by Nekomaster1000

Bad mobs by DarkhaxDev

Enchanting Infuser x Apotheosis Patch by Kasch_X

Wax n' Wane by DontNag (Pre 2.4.0 this mod was used)

Framework by MrCrayfish, its a library mod used for the unique accessories mod.

Screenshots

Gallery

  • Acid rain
    Acid rain
  • Zombie Villager
    Zombie Villager
  • Quillback
    Quillback
  • Royal Enderman
    Royal Enderman
  • Blood moon
    Blood moon
  • Modpack Banner
    Modpack Banner

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