No Mans Land - Deep Dive
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This modpack aims to introduce you to all the aspects of the mod No Mans Land.
Features content that solely expands on Vanilla mechanics and gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
A modpack built and focused around the mod No Man's Land and things like backpacks, more diverse wildlife, with enhanced visuals, more farming, a fishing minigame and enhanced world and biome generation and quests to guide you through the majority of the content.
(update the modpack if new versions are available)
(shaders are not recommended)
No Man's Land overhaules and adds several new biomes and a decent amount of content.

Big Spoilers:
There will also be structures with alot of mysterious and interesting aspects that you can stumble upon. You will experience these structures throughout the modpack and you'll see what they do...
Moon Sanctum:
Inverted Bell:

Meeting point:

Moonlight Basin:

Fishing with Stardew Fishing introduces a new way of catching fish where you need to reel in the fish by keeping the green bar on the fish icon, for a more detailed explanation visit their page.

With Backpacked you are able to craft a backpack with 6x leather, 2x iron and 1 string.

To unlock new storage slots you will have to purchase them with xp points.

For a more detailed explanation Visit their page.
I have removed the Nether and The End, But!

Netherite can be found underground now together with a new template recipe and look.
and Quartz can be found in Quartzite Geodes underground.

Additionally, Blackstone and Basalt is available through crafting recipes.


If you decide to play the modpack with Create or Create: Aeronautics, you would have to disable Structure control and Item obliterator.
Controls:
R • Show hotbar with Autohud. (i recommend to enable it)
C • Inspect.
B • Open Backpack.
V • Open Voice chat settings.
U • Open player death history.
Z • Zoom.
N • Open Backpack Management.
M • Open World Map.
G • Open Quest Groups.
X • Open Quests.
Mod credits:
No Man's Land
Shine
Known Issues:
1.
When joining a world your bloom wont be enabled until you pause and unpause, it only happens once per launch so after its solved it only occurs after you relaunch.
Before pausing:
After pausing and unpausing:
if you don't know what i mean by "pause", what i mean is pressing ESC/Escape to open the in game menu.
2.
In snowy biomes, foliage on slabs will have a snow overlay on their sides,

if you want to fix it you need to go into the mods menu, it will look like this:
Now inside here search "terrain slabs"
and click on the "Config" button
Now turn off Slab Vegetation (make it say "No"
!WARNING!
This will remove all plants on terrain slabs in all biomes, here's some examples:
Before:

After:

Before:

After:

There is of course other solutions to this but this is the one that will be the least disruptive.
3.
So basically, the mod that makes the cool underground particles (Void Fog)

is probably not very compatible with Shine and that causes all fog caused by fluids to be pitch black so you will only encounter it if you fall in lava very deep underground or if you have a very big swimming pool underground.
Example of being inside lava deep underground:

If this bothers you enough you can disable Void fog.
All of these solutions are multiplayer friendly so you can still play with your friends. if that was a concern.
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