Modpack
No Time To Die (Tech)
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Difficult survival light tech modpack with guns and vehicles.
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Introduces modern weaponry and combat mechanics.
Focuses on or is balanced for player versus player combat and competition.
Generally has one or more public servers available hosted by the community or developers.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
YOU HAVE A 5% CHANCE OF SURVIVAL.
No Time To Die is a Survivalist Modpack with many minor changes to Minecraft to make surviving more difficult.
It is a Light Tech Mod, meaning you will need to use technology in your every day activities, but does not have the capability of full automation builds.
Hover Cars, Hover Hauler Cars, Flying machines exist.
PVP Guns exist.
Server has a Pre-Generated World of 20k x 20k
Lots of dungeon, structures and world generated items to explore.
Server IP: 97.124.170.156:25583
Discord: https://discord.gg/7b3Bg8t5Az
https://youtu.be/eWMUOjWdtpI?t=18
40 min days, 8 minute nights
Some of the major changes to expect.
Mobs can see you from a very far distance and also are attracted to light sources and sounds.
Mobs have been buffed. craft better guns as soon as possible.
Mobs don't burn in daylight, but also don't spawn.
You can't sleep. Ever.
There is no teleporting of any kind. Build Paths and use the Vehicles, or build train tracks.
True darkness means it will actually be dark.
Torches burn out. lanterns need oil.
No passive animals of any kind.
Lots of other mods to explore and enjoy. Have fun discovering the rest.
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