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An adventure pack based around magic and exploration. Stop talking about those fancy "macerators" and "pulverisers", whatever those are, we got crazy smart Rats for automation. What's an "ME system"? Real wizards have Arcane Archives.
main mods: Vampirism, Nature's Aura, Thaumcraft, Evilcraft, Astral Sorcery, Hearth Well, Blood Magic, Embers, Roots, Mystical Agriculture, Bewitchment, Totemic, Electroblob's Wizardry, Wizardry, Psi, Botania, and Twilight Forest
...Stop bugging me, Steve, there's no tech.
...I said stop!
OKAY, FINE, you can have a little bit of tech, as a treat: Immersive Engineering, Actually Additions, Embers, and Openblocks. BUT NO MORE!
Very minor crafttweaker inclusion for some easier recipes: saddles and name tags are craftable, the antique atlas is just string and a couple maps, maps are just paper and ink, rustic/pams/and futuremc have beeswax and honeycomb crafting compatability, and the compass in bibliocraft is sticks and flint for a quick mapping book.
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