Modpack

NPC's Zombie Modpack

Quick rating

NPC's Zombie Modpack

No reviews yet

A zombie apocalypse modpack that focuses on short-term survival in groups.

Horror
Post-Apocalyptic
Adventure/Exploration
Survival
Combat Focused
Zombies
Small Group & Co-op Play
QoL & Tweaks
Difficulty: Challenging
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Small / Light 56 mods
Latest Version
NPC's Zombie Apocalypse Modpack-1.9.zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This modpack is meant to be played as part of a challenge, something like "Surviving 100 Days" or lasting until rescue. The mods have been carefully selected to make it feel like you're desperately trying to survive a zombie apocalypse.

Mod List:
3rd Life - I feel like allowing players to die as many times as possible ruins any tension, but on the other hand, I feel that hardcore for any modpack is a tad too harsh. Because of this, I've added this mod so that players only have 3 lives. I will update this modpack once this mod allows you to move the hearts display.

Antique Atlas - Adds in an atlas to keep track of locations and places. I thought it'd be handy for marking down a place you'd want to check back on later.

AppleSkin - So you can see your saturation and see the stats of foods in the modpack.

Bad Mobs - Tweaks mob spawning

Back Tools - Looks cool. May remove if it has problems with 3d items.

Bountiful - My replacement for the inability to allow spawners to drop loot. Plus, it's nice having a small goal.

Chat Heads (Forge) - Adds player heads next to messages in chat.

Chunk Animator - Because I don't see myself flying during a playthrough of this pack, I thought it'd be neat to see the chunks rising up in the distance as they load.

Cloth Config - Soft dependency for Dynamic Surroundings.

Collective - Dependency for Starter Kit and Villager Names.

Comforts - I always liked the concept of sleeping bags.

Corpse - Wanted a better way to loot bodies. Plus, it looks cool.

Craftable Horse Armour & Saddle [CHA&S] - Faster and easier transportation.

CraftTweaker - To fix an issue with Realistic Torches.

Creative Core - Dependency for ItemPhysics Full.

Dungeon Crawl - Adds some underground exploration, and I felt that this has the right feeling to it.

Dynamic Surroundings - What can I say? I like this mod a lot. Especially the sword swings.

Enchanted Book Redesign - Self explanatory. May remove if I ever add a mod that adds extra enchantments.

Enhanced Celestials - If you're going to be doing a survival challenge, it's nice to have some lightweight events.

FerriteCore - For memory.

GeckoLib - Dependency for Mimics.

Guard Villagers - I wanted villages to be a sort of safe place, but I was hesitant to add this mod. But it adds a lot of functionality, it's really well made, and the guard villagers actually put up a good fight against zombies. Plus, it's compatible with Villager Names.

Healing Campfire - To make it feel like you're really trying to survive.

Improved Mobs - Tweaks hostile mobs to make them harder.

ItemPhysics Full - I like this mod way too much.

JEITweaker - CraftTweaker support for JEI.

Just Another Rotten Flesh Mod - To make leather more accessible.

Just Enough Items (JEI) - Always nice to have. However, I understand some don't like this, so if you decide to delete this, make sure to delete Just Enough Professions (JEP) as well.

Just Enough Professions (JEP) - So you can see villagers and their workstations in JEI.

Kotlin for Forge - Dependency for Bountiful

Lost Cities - I recommend using the "rarecities" preset.

Mimic - Maybe this wasn't the best idea. Oh well.

Mob Suncreen - Prevents mobs from burning in the sun. Really makes it feel like there's an apocalypse 24/7.

Not Enough Animations - I cannot live without the Bedrock eating animation. 

Optifine - Shaders recommended!

Performant - For performance.

Public GUI Announcement - Looks cool!

Rare Ice - Really nice addition, I think, and if you ever find some of this loot, it'll help you a LOT!

Realistic Torches - To deter players from hiding in caves. They WILL find you.

Regrowth - Adds some ambience to villages, as well as letting zombies take out light sources.

Scaling Health - Note that while mob attacks will increase in strength, their hp won't.

Serene Seasons - It looks nice, and it'll make you freeze to death!

Silent Lib (silentlib) - Dependency for Scaling Health.

SlimyBoyos - A small easter egg if you ever find slimes.

Sophisticated Backpacks - Good looking, simple backpacks.

Spartan Shields - NETHERITE SHIELD WHOO-HOO!!!!

Spartan Weaponry - A great weapon overhaul. I love the aspect of choosing what sword fits you, and when resources are short, every ingot used counts.

Spawner Bug Fix - To prevent lag from spawners created by Lost Cities and Dungeon Crawl.

Starter Kit - My setup is: A set of snow clothes, a set of desert clothes, a stone sword, an empty antique atlas, a crude wooden shield, a filled canteen, and 5 pieces of bread. The snow and desert clothes are so that you don't immediately freeze in the harsh climates of the Survival Overhaul mod.

Survival Overhaul - You'll hate me for including temperature.

Swing Through Grass - Last thing you want is death by grass.

TenshiLib - Dependency for Improved Mobs.

Tough As Nails - The 1.16 version currently only adds thirst. MAKE SURE TO ENABLE HAND DRINKING IN THE serverconfig OF YOUR WORLD.

TRansliterationLib - Dependency for Not Enough Animations

Two Players One Horse - WE RIDE AT DAWN!

UNDEAD - More specialized zombies, making biome-based "mutations".

Villager Names - A small mod that gives a bit of humanity to villages. Like I said before, I want villages to be a safe haven worth protecting.

Zombie Extreme - The core mod. It feels like an entire modpack of its own.

Screenshots

Gallery

  • A blight Crimson Fungus
    A blight Crimson Fungus Blighted mobs from Scaling Health Crimson Fungus mob from UNDEAD
  • Bounty Board in a VIllage
    Bounty Board in a VIllage From Bountiful
  • Naturally Torches have burnt out
    Naturally Torches have burnt out Feature from Realistic Torches
  • Slimes can pick up items!
    Slimes can pick up items! From SlimyBoyos
  • Backpacks
    Backpacks Backpack from Sophisticated Backpacks, city gen from Lost Cities, and Mace from Spartan Weaponry
  • A Mutation of Zombie that spawns in the Swamp
    A Mutation of Zombie that spawns in the Swamp Mob from UNDEAD
  • Infected with Lava Bucket
    Infected with Lava Bucket
  • Villagers Making a Wall (Regrowth Feature)
    Villagers Making a Wall (Regrowth Feature)
  • Bounty Board found in a Village
    Bounty Board found in a Village
  • Guard Villagers
    Guard Villagers
  • Blood Moon
    Blood Moon
  • Books from Enchanted Book Redesign
    Books from Enchanted Book Redesign
  • Recommended Starting Kit
    Recommended Starting Kit

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~3,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync