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Nuclear Tech Optimization Project
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Nuclear Tech Optimization Project is an HBM’s Nuclear Tech 26.2 pack that uses optimization mods to keep reactors and machines playable, and will keep adding theme-fitting structures and addons.
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Nuclear Tech Optimization Project is HBM’s Nuclear Tech 26.2 port with performance mods bolted on so your reactor does not turn the game into a slideshow. World gen will change as the pack grows, and new structures that actually fit the theme are getting added with it. DO NOT AUTOMATICALLY UPDATE THIS PACK TO FULL RELEASE VERSIONS WITHOUT CHECKING WHAT HAS CHANGED.
This is a Nuclear Tech pack. 26.2 is the mod you are here for. The rest of the list exists so that version can run, so machines do not fight each other, and so a big industrial base is something you can build instead of something you watch stutter. Random content mods are not the plan.
NTM is heavy. That is the whole joke and the whole problem. The optimization side is there so you can enrich fuel, spin up a reactor, and walk around your base without the fps filing a complaint.
The mod list is not finished, on purpose. World gen is going to move, and when it does the pack gets structures that belong in that world. Abandoned plants, industrial sites, the kind of thing you find and then immediately start stripping for parts. Stuff gets added when it fits, not to pad the page.
Right now you get:
- HBM’s Nuclear Tech 26.2
- Optimization mods picked for that version
- A pack that is still growing its world and its structures
If you wanted a kitchen sink with a reactor in the corner, this is not it. If you wanted to actually play Nuclear Tech and have the world keep up, yeah. That is the project.
I obviously use AI to write all of this stuff and make images but I do actually make changes to the modpack myself without AI intervention and I promise to not vibecode anything that actually runs on your system.
Based off of NitroRiced Immersive With Shaders pack

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