Modpack
Omnius Creation
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A pack around Create and IE
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
The whole new Omnius Creation 2.0 is here! Bigger and Better
Disclaimer: Version 2.0 is mostly stable, but to avoid the rushed publication of versions that had big changes like on version 1.0, I made this as a Beta version while I keep testing the pack and tweak a few more things. The core pack is set and won't get major changes.
What is it?
This is a pack centered on Create 0.5 (traaaaaains!), Immersive Engineering and PneumaticCraft: Repressurized. With some magical mods to spice up things!
Description:
This new version aims to get more mods into the scene without overlapping too much. All the mods were carefully selected to keep compatibility between them.
The introduction of PneumaticCraft introduces more ways to interact with the world and a new source of power that can be used with Create and Immersive Engineering.
Also the magic side of this pack saw the introduction of Ars Nouveau that can also be used with Create in magical ways!
A new world is recommended but not mandatory since world generation wasn't that affected. But keep in mind that to find new ores, trees, or oil fields you must travel to yet not generated chunks.
What's new in 2.0:
A bunch of new mods were added with the addition of PneumaticCraft: Repressurized and Ars Nouveau
World generation has been tweaked (mostly the same actually)
New mechanics with environment pollution from Pollution of the Realms and survival needs from Survive and Diet
New mobs from Alex's Mobs, harder enemy spawns, and progressive difficulty
QoL additions like the toolbelt, dynamic lights, throw items (shift+Q), radium for better performance and oculus for shaders
More decorative blocks from Another Furniture, Chipped, Create Deco and Immersive Paintings
Bigger day/night cycle with day time 50% slower than vanilla and night time 25% slower
New mechanics to enter the End from End Remastered, that makes you explore the world and fight enemies to get the different ender eyes to access the portal
Changes in World generation:
Ore generation is now scarce, you can still find ores the vanilla way spread across the map but with less yields
Deposits are 5% larger now and have a bigger chance to spawn
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