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Osmium Light
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Omsium light for good performance
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Runs entirely on the client. Works on vanilla servers.
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Description
The best modpack for people who want high FPS and lots of handy features like zoom, a minimap, and shaders!
If your world doesn't load, remove the C2ME OpenCL Acceleration Module mod!
Performance:

I've rounded up the best performance mods and added a few handy ones that'll still let you maintain high FPS (see image)
Still Low FPS:
If your FPS is still low, try disabling the following mods:
- Concurrent Chunk Management Engine (Fabric)
- C2ME OpenCL Acceleration Module
- Fastnoise
Vanilla:
This modpack is designed to be as vanilla as possible. That's why I decided not to include Freecam, etc. Still, there are a few mods that add some handy features.
If you want the modpack on Curseforge, click here
Versions:
I'll try to downgrade this modpack to the older versions. If you have any requests regarding the version, please let me know on Discord.
Settings:
I've published a guide on GitHub where you can find help (I'm also happy to help on Discord).
Inspiration
I drew some inspiration from Remarkably Optimized. If you're just looking for raw performance and don't want any extra mods, shaders, or texture packs, I highly recommend Remarkably Optimized.
Help?
Just message me on Discord and let me know how you'd like to help. Please send feedback and constructive criticism—no hate.
AI?
I only use AI for translation. When I translate something, I only use Deepl.
Different performance settings
These settings are recommended for the best performance, but you can of course choose whichever settings you find most useful. Keep in mind that some of these settings may have little to no impact on FPS.
Potato Settings:
- Render Distance = 8
- Simulation Distance = 5
- Clouds = OFF
- Cloud Distance = 0
- Weather Effect Radius = 3
- See-Through Leaves = OFF
- Particles = Minimal
- Biome Blend = None
- Entity Distance = 50%
- Entity Shadows = OFF
- Mipmap Levels = 0
- Better Grass Mode = FAST
- (BetterRenderDistance) Preset = Performance
Very Low Settings:
- Render Distance = 12
- Simulation Distance = 7
- Clouds = Fast/OFF
- Cloud Distance = 4
- Weather Effect Radius = 3
- See-Through Leaves = OFF
- Particles = Minimal
- Biome Blend = 3x3
- Entity Distance = 50-75%
- Entity Shadows = OFF
- Mipmap Levels = 0
- Better Grass Mode = FAST
- (BetterRenderDistance) Preset = Performance
Low Settings (Default Setting):
- Render Distance = 14
- Simulation Distance = 8
- Clouds = Fast
- Cloud Distance = 30
- Weather Effect Radius = 3
- See-Through Leaves = OFF
- Particles = Decreased
- Biome Blend = 3x3
- Entity Distance = 75-100%
- Entity Shadows = OFF
- Mipmap Levels = 1
- Better Grass Mode = FAST
- (BetterRenderDistance) Preset = Balanced
Mid Settings:
- Render Distance = 18
- Simulation Distance = 10
- Clouds = Fast
- Cloud Distance = 50
- Weather Effect Radius = 3
- See-Through Leaves = OFF
- Particles = Decreased
- Biome Blend = 3x3
- Entity Distance = 100%
- Entity Shadows = OFF
- Mipmap Levels = 2
- Better Grass Mode = FAST
- (BetterRenderDistance) Preset = Balanced
High Settings:
- Render Distance = 24
- Simulation Distance = 14
- Clouds = Fancy
- Cloud Distance = 60
- Weather Effect Radius = 7
- See-Through Leaves = ON
- Particles = Decreased
- Biome Blend = 5x5
- Entity Distance = 100-125%
- Entity Shadows = ON
- Mipmap Levels = 3
- Better Grass Mode = FAST
- (BetterRenderDistance) Preset = Balanced
Ultra Settings:
- Render Distance = 30
- Simulation Distance = 20
- Clouds = Fancy
- Cloud Distance = 80
- Weather Effect Radius = 7
- See-Through Leaves = ON
- Particles = Decreased
- Biome Blend = 9x9
- Entity Distance = 125-150%
- Entity Shadows = ON
- Mipmap Levels = 4
- Better Grass Mode = FANCY
- (BetterRenderDistance) Preset = Balanced
God Settings:
- Render Distance = 32
- Simulation Distance = 26
- Clouds = Fancy
- Cloud Distance = 120
- Weather Effect Radius = 10
- See-Through Leaves = ON
- Particles = All
- Biome Blend = 15x15
- Entity Distance = 150-250%
- Entity Shadows = ON
- Mipmap Levels = 4
- Better Grass Mode = FANCY
- (BetterRenderDistance) Preset = Quality
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