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Osmium Light

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Osmium Light

By Osmium Universe

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Omsium light for good performance

Mod Loaders
Minecraft
26.2

About

Description

The best modpack for people who want high FPS and lots of handy features like zoom, a minimap, and shaders!

If your world doesn't load, remove the C2ME OpenCL Acceleration Module mod!

Performance:

Performance

I've rounded up the best performance mods and added a few handy ones that'll still let you maintain high FPS (see image)

Still Low FPS:

If your FPS is still low, try disabling the following mods:

  • Concurrent Chunk Management Engine (Fabric)
  • C2ME OpenCL Acceleration Module
  • Fastnoise

Vanilla:

This modpack is designed to be as vanilla as possible. That's why I decided not to include Freecam, etc. Still, there are a few mods that add some handy features.

If you want the modpack on Curseforge, click here

Versions:

I'll try to downgrade this modpack to the older versions. If you have any requests regarding the version, please let me know on Discord.

Settings:

I've published a guide on GitHub where you can find help (I'm also happy to help on Discord).

Inspiration

I drew some inspiration from Remarkably Optimized. If you're just looking for raw performance and don't want any extra mods, shaders, or texture packs, I highly recommend Remarkably Optimized.

Help?

Just message me on Discord and let me know how you'd like to help. Please send feedback and constructive criticism—no hate.

AI?

I only use AI for translation. When I translate something, I only use Deepl.

Different performance settings

These settings are recommended for the best performance, but you can of course choose whichever settings you find most useful. Keep in mind that some of these settings may have little to no impact on FPS.

Potato Settings:

  1. Render Distance = 8
  2. Simulation Distance = 5
  3. Clouds = OFF
  4. Cloud Distance = 0
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Minimal
  8. Biome Blend = None
  9. Entity Distance = 50%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 0
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Performance

Very Low Settings:

  1. Render Distance = 12
  2. Simulation Distance = 7
  3. Clouds = Fast/OFF
  4. Cloud Distance = 4
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Minimal
  8. Biome Blend = 3x3
  9. Entity Distance = 50-75%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 0
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Performance

Low Settings (Default Setting):

  1. Render Distance = 14
  2. Simulation Distance = 8
  3. Clouds = Fast
  4. Cloud Distance = 30
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Decreased
  8. Biome Blend = 3x3
  9. Entity Distance = 75-100%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 1
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

Mid Settings:

  1. Render Distance = 18
  2. Simulation Distance = 10
  3. Clouds = Fast
  4. Cloud Distance = 50
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Decreased
  8. Biome Blend = 3x3
  9. Entity Distance = 100%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 2
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

High Settings:

  1. Render Distance = 24
  2. Simulation Distance = 14
  3. Clouds = Fancy
  4. Cloud Distance = 60
  5. Weather Effect Radius = 7
  6. See-Through Leaves = ON
  7. Particles = Decreased
  8. Biome Blend = 5x5
  9. Entity Distance = 100-125%
  10. Entity Shadows = ON
  11. Mipmap Levels = 3
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

Ultra Settings:

  1. Render Distance = 30
  2. Simulation Distance = 20
  3. Clouds = Fancy
  4. Cloud Distance = 80
  5. Weather Effect Radius = 7
  6. See-Through Leaves = ON
  7. Particles = Decreased
  8. Biome Blend = 9x9
  9. Entity Distance = 125-150%
  10. Entity Shadows = ON
  11. Mipmap Levels = 4
  12. Better Grass Mode = FANCY
  13. (BetterRenderDistance) Preset = Balanced

God Settings:

  1. Render Distance = 32
  2. Simulation Distance = 26
  3. Clouds = Fancy
  4. Cloud Distance = 120
  5. Weather Effect Radius = 10
  6. See-Through Leaves = ON
  7. Particles = All
  8. Biome Blend = 15x15
  9. Entity Distance = 150-250%
  10. Entity Shadows = ON
  11. Mipmap Levels = 4
  12. Better Grass Mode = FANCY
  13. (BetterRenderDistance) Preset = Quality