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This an adventure RPG modpack, focusing on starting weak early and obtaining godhood late.
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This is a 1.19.2 exclusive FABRIC modpack, which has an incentive for a hard early game to godhood late, so you really get the expirience of "doing the work for it".
The modpack is consistent of many adventure RPG mods aswell as a mage mods and otherwise still keeping you thinking with the Create mod and many more other mods, to optimize your world and gameplay (trust me you will need a chest sorting system).
Is there a point to this modpack? No. Are there custom advancements for this modpack? Also no, because I don't know what half of the mods do anyway.
Me and a couple of my friends started a P2P world together and went through the frustrating beginning and dying to skeletons left and right (so yeah watch out for skeletons) and are now sitting with 200% attack speed, deleting bosses with items from League of Legends and Dead Cells.
The meta that has seem to form for this modpack is:
-put all levels in mining (so 5 starting ones)
-mine coal (to get alot of exp for skills)
-upgrade skills
-craft gear that doesn't require specific strengths, defence or mining (copper is probably your earliest possibility to make proper tools, since copper needs level 6 mining and furnace needing farming 1)
Requirements:
-!!!10 GB RAM!!!
-a graphics card that can run complementary shaders cuz they're nice (or just play without them)
-obviously a good processor too
If you come across this modpack and think it's bad. Valid point, I threw in mods, went to the config files and changes a bunch of stuff.
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