Modpack
Parasite Industry
No reviews yet
A modpack about magitech and parasites
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

This modpack is about using technology and magic to defend yourself against parasites and rebuild civilization.
FEATURES
Faster and improved technology
Massively buffed Immersive engineering, recipe times have been scaled down considerably for a quicker gameplay.
Immersive engineering crusher and arc furnace have been massively buffed in terms of speed and ore proccessing, now doing 3x and 5x respectively.
Immersive technology steam turbine.
Immersive intelligence turret emplacement, ammo production, and circuit production.
Thermal expansion machines have been buffed.
Applied Energistics 2 for a digital storage and automation system.
Thaumaturgy
Thaumcraft to send those pesky parasites to the void.
GUNS
Techguns is BUFFED to fight against parasites.
Gun parts are made in the automated engineers workbench with a craftable blueprint.
NO parasite damage cap
If you have enough damage they are slain.
ORES
Ores now generate in massive veins, meaning less time mining and more time progressing!
Ore Generation (Y level)
Overworld:
- Coal: 16 - 56
- Copper: 36 - 56
- Tin: 36 - 56
- Aluminum: 44 - 56
- Iron: 36 - 56
- Gold: 8 - 24
- Lead: 24 - 44
- Silver: 24 - 44
- Nickel: 16 - 32
- Uranium: 8 - 12
- Platinum: 8 - 16
- Redstone: 8 - 24
- Lapis: 8 - 32
- Diamond: 8 - 16
- Emerald: 8 - 64
- Certus quartz: 6 - 12
- Zinc: 32 - 48
- Tungsten: 12 - 20
- Salt: 40 - 56
Nether:
- Quartz: 16 - 32
- Fluorite: 16 - 120
- Phosphorus: 16 - 120
Music by KevinMacLeod
Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Versions
Files
Relations
Project Relations
More like this
Similar Modpacks
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources