Parasitic Horizons
No reviews yet
a modpack designed to make Scape and run: Parasites actually bloody playable
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Parasitic Horizons
This modpack is currently in development, any bugs and broken progression will be fixed.
This modpack is designed to make it so Scape & Run Parasites is actually playable instead of the lame end-game that the mod currently has that makes it pretty-much impossible to play, we do this by adding mods like HBM Nuclear Tech for missiles, env tech & Deep Mob Evolution for when your in the endgame and can't go outside.
Any issues found, please report them to the Issue tracker.
Features:
- Tech mods to combat the endgame of SRP
- A playable config for SRP.
- HBM Nuclear Tech Mod
You can view our Mod List Here
Curseforge Attribution:
- Camera Mod
- ARLib -- AR-Reworked Lib
Parasitic Horizons
This modpack is currently in development, any bugs and broken progression will be fixed.
This modpack is designed to make it so Scape & Run Parasites is actually playable instead of the lame end-game that the mod currently has that makes it pretty-much impossible to play, we do this by adding mods like HBM Nuclear Tech for missiles, env tech & Deep Mob Evolution for when your in the endgame and can't go outside, and configs for SRP to make the parasites. not as overpowered, but still a threat.
Any issues found, please report them to the Issue tracker.
Features:
- Tech mods to combat the endgame of SRP
- A playable, FAIR config for SRP.
- HBM Nuclear Tech Mod
- No Assimilated Enderman :D
You can view our Mod List Here
Curseforge Attribution:
- Camera Mod
- ARLib -- AR-Reworked Lib
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Modpacks
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers