PeachCrow's Nest

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PeachCrow's Nest

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A modpack features Tensura, Minecolonies, Ice and fire, and the passive skill tree mod.

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Type
Modpack
Pack Size
Small / Light 77 mods
Latest Version
PeachCrow's Nest-1.2.zip
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A modpack I threw together for myself and some friends. The core idea is using different mods to make different parts of the minecraft experience more expansive. There are a lot of goals I have long term for the pack but I wanted to get some feedback going as I update and work on the modpack. The Core features I wanted to include are Races, Classes, Weapons, Magic, Tools, Management, Exploration, and Challenge.

-Tensura, this gives a unique race based experience along with a whole set of fun skills and magic to learn and grow with covering the "Magic", "Weapons", "Race" and "Challenge" aspects of the pack.

-Minecolonies, this covers the main way you can automate things in the pack and gives you a nice progression system to work with as well covering the "Management" style of the pack.

-Passive Skill Tree, this adds to the power fantasy of the pack and gives players different ways to specialize when playing in groups addings the "Class" aspect of gameplay.

-Tinker's Construct, this adds tools to the game but sadly does not intergrate yet with passive skill tree unlike tensura which is why its only here for more automation processes and for "Tools."

-Ice and Fire, a common mod used with tensura this gives you something to work towards with both the passive skill tree and tensura skills covering the "Challenge" aspects of the pack and adding late game pets too.

There are other mods obviously that expand on the gameplay and add compatability between these mods but these are the main ones. I am notabiliy lacking mods that add a lot of exploration so any suggestions on that would be nice! In the future I am looking to add quests, a server and server intergrations, and I might fool around and make a mod to help all the core mods intergrate in ways they currently do not.

Last note here, if you want your tensura weapons and armors to work with passive skill tree you have to craft 2 of the item and then combine it in a vanilla workbench. There is currently no workaround I know of for tinker's tools, weapons, and armor to work with passive skill tree.

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