Progress Through Skies
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An expert, heavily tweaked progression and automation skyblock modpack
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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IF THERE IS RECIPE MISSING, RUN /reload. IF IT DOESN'T FIX, POST AN ISSUE IN THE ISSUE PAGE.
REMEMER, ALPHA MEANS BUGGY.
Doing some modding right now:
Progress Through Skies Wiki (dctime.github.io)
Calculus is hard :(
Found a Bug?
Report Issues at the issues and I'll fix it as soon as possible :). (Depends on if it's critical or not) (Some item cannot be crafted due to the progression of the mudpack)
What is "Progress Through Skies"?
Progress Through Skies is a modpack I'm developing right now. You are trapped in a world which only has a few bedrocks, and your dog is waiting for you in the original world. From gathering resources from bedrock to building a world interrupter (or stay in your empire you built), you will experience Minecraft differently. Why? Because I deleted every crafting recipe in the original Minecraft and built a whole new crafting system by hand. Progress is not mod to mod but material to material.
What does it feature?
- Nearly 99% Crafting recipes tweaked
When I was playing other modpacks, I spent most of the time standing in front of a crafting table (or AE2 crafting terminal). Hence, in this modpack, most of the crafting table recipe are gone.
- Progression and Automation
The playthrough can be divided into two parts: progression and automation. First, you have to discover the material, then use the previous materials to automate the material to go to the next chapter. (Not all the chapters)
- Every machine you build matters
Every machine in the game will always have its purpose. No matter if you are in mid game or end game. Every crusher and smelter processes different materials. Therefore, you will never need to remove the machines which are not useful anymore.
This modpack is still WIP. Developing modpacks really needs time and effort.
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