Modpack
Project Deepwoken Remastered
No reviews yet
This is "Project Deepwoken" with more mods added to make the modpack more resemble Deepwoken
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Includes systems for trading and managing economies.
Focuses on cooking, recipes, and food-related mechanics.
A reimagined or remade version of an existing mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
I've added more mods to Project Deepwoken that I felt should've already been in there.
- First, added Deepwoken Origins. This mod adds 6 races from Deepwoken into the game. (I will update the modpack whenever more gets added)
- Then, I added some weapons mods that adds a bunch of new weapons and armor with special abilities
(More info on these mods)
- The next mods that I added are magic mods. There are magical rings that give players certain effects or attributes depending on the tier of the ring, there are rings that are made to reek havoc on everyone around you simultaneously, and there is a spell books mod that adds new armor and tons of spells to the game. This is the closest mod I could find for the Mantra system.
(More info on these mods)
- Next I added some new monsters to make the game more difficult.
(More info on these mods)
- I added a skill tree mod. This is the only good attribute system mod that I could find for 1.20.1 to resemble Deepwoken's talent system.
(More info on this mod)
- I added some village overhauling mods along with more structure generation (More underwater structures, more abandoned structures, more biome structures, castles, camps, more towns).
(More info on these mods)
- I added a combat log mod. I think we all know how combat logging works, but just in case some don't. When you take damage by players, mobs, or anything else (fall damage included) you get combat tagged. This means if you leave the game you will die. The amount of time you are combat tagged is 20 seconds.
- I added a Player Revive system because...
- I couldn't find a mod that gives players a bigger inventory, so I added a mod that allows you to increase or decrease the amount of items that players can have in one stack. To configure this, type /biggerstacks quicksetup.
- Finally, I added a currency system. Mob kills drop coins. Villagers will now sell you things for coins instead of just emeralds.
(More info on this mod)
I added some other mods to this that make things easier for players.
This includes:
- Dynamic Trees. This mod adds more realistic looking trees that require an axe to chop them down. It also has a falling animation that will kill you if it is to fall on top of you.
- Farmer's Delight. This mod adds more food items to the game and more ways to cook food.
- InvMove. This mod allows players to move while inside of an inventory.
- Better Third Person. This mod allows players to move omnidirectionally in third person.
- InvTweaks and Mouse Tweaks enhance inventory management.
- Controlling. Allows players to better navigate the key bind settings.
There are also a RPG Styled resource pack.
Enjoy!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Modpacks
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources