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Reprogress
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This Minecraft modpack is a progression based. It aims to slow down progress and give the player a greater challenge.
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This modpack attempts to make Minecraft have a more realistic progression, and still tries to keep the game Vanilla+.
It was originally just a challenge mod for me, but I wanted to share it with the world, because why not.
This modpack aims to challenge players by making progression longer with more stages.
Reprogress also aims to make other aspects of the game more challenging. Challenges like, temperature with Tough as Nails, a need for a balanced diet with The Spice of Life 2 and you can't just punch a tree with No Tree Punching.
Hardcore is optional to make the mod more challenging.
Just a note is that since there's Immersive Slumber, you have to sleep through the night, and not just skip to daytime through sleep.
The progression tree:
- Flint
- Stone
- Copper
- Iron
- Diamond
- Netherite
You can get netherite upgrade templates by killing the wither.
The only structures that spawn are fortresses, strongholds, ancient cities, and end cities, so no villages, mansions, mineshafts, or temples.
The modpack also contains a large quest tree, with many directions to choose.

This mod allows for multiplayer worlds with mods like Essential and Simple Voice Chat. It is way easier in multiplayer, since you can split up the work between people.
Also, thanks to FancyMenu by Keksuccino, for the amazing ability to edit menus. It's a great mod, and if you're making a modpack, I do suggest it.
You can join the Discord Server to chat with the community, and get help if you get stuck.

This mod aims to rework the progression of Minecraft and make each step slower and more rewarding. This mod is also a rework of my old mod Reprogress on CurseForge
The main progression tree of this mod goes flint, wood, stone, copper, iron, diamond and lastly netherite. Mainly using the mods Progression Reborn and Rudimentary.
The quests use Questlog and are meant to guide the player through the game, instead of show every step of the process.
It also has Tough as Nails and Serene Seasons to make temperature a challenge, and water.
Structures are also more sparse and villages no longer generate.
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