Rikku's RavenbrooksCr Game [PA] (DO NOT UPDATE THE MOD PAST 1.4.0!)
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[DO NOT UPDATE THE MOD!] RavenbrooksCraft is my first minecraft mod that I've mainly developed alone with the help from both Hello Neighbor's and Mcreator's communities. To celebrate the final update, I created a 2 player minigame map to showcase my mod.
Features small, self-contained games within Minecraft.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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[DO NOT UPDATE MY MOD IN THIS PROFILE PAST 1.4.0 UPDATES! Locks have been changed.]
RavenbrooksCraft is a 'Hello Neighbor' mod for Minecraft that captures the early art style from the early prototype to early Alpha 2 (Alpha 1.5). The focus is on capturing the stylized aesthetic and experimental feel of those early builds.
This modpack includes an example map designed to demonstrate the mod’s capabilities in a structured minigame scenario.
Gameplay Concept: The map is built for two players in an asymmetrical roleplay scenario centered around a basement objective. The map resets after each death, time changes, and the Neighbor player has to become more and more aggressive.
Player Role: The Player behaves like they'd do in a HN game by exploring the environment, avoid traps, search for key items, complete quests, and unlock the basement.
Neighbor Role: Actively patrol the house and prevent access to the basement. The Neighbor player is expected to behave in a way consistent with Hello Neighbor AI patterns (Idle, Hunt & Attack).
Project Status [IMPORTANT!]
The map is in a PA stage. Only one house variation and uses a lot of command blocks. Systems may evolve as map-making techniques improve and additional functions are revamped. Players are strongly encouraged to complete the in-game tutorial and read all provided instructions to understand mechanics and progression flow. This experience emphasizes observation and problem solving. Rushing through objectives without understanding mechanics or the objective(s) may lead to confusion.
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