Modpack
SCP Lockdown Facility Recontainment
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A horror based modpack with magic, tech, guns, and a presaved map
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces modern weaponry and combat mechanics.
Adds parasitic or alien creatures with unique behaviors.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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This modpack features a premade world to play in, the SCP Lockdown mod, Scape and Run: Parasites mod, and some ease of life mods. The premade world is a Facility map I made with a background story for a four mission playthrough. SCP Lockdown is the base of the mod pack it brings in 55-ish anomalous objects most of which can kill you very easily but they only spawn in the pre-generated facilities and with the documents you can craft. Scape and Run: Parasites fits in with the horror aesthetic of the pack and brings in a load of parasitic creatures which are very strong and can easily take over the entire world. The ease of life mods are mods like hwyla to know what your looking at, draconic evolution, extreme reactors, thermal dynamics, for power and machines to make doing things easier, the Applied Energistics for the ME storage system, Techguns for guns and aesthetic blocks, all of those and a few more just make your life easier.
Now with Mekanism, Ender IO, and Botania for more diverse tech. Mystical Agriculture and Pam's HarvestCraft for better farming
This is a link that show some of the things in the modpack it isn't important to knowing how to play but its just extra information
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