Modpack
Senpai's Scape and Run Standard Edition
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A semi-light pack for parasites using a custom phase design
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Adds parasitic or alien creatures with unique behaviors.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Senpais Scape and Run Standard Edition
NOTE: Pack is reaching a conclusion at 1.2 update due to memory issues/game lockup, the pack should be functional to play with enough memory
Highly suggest using at least 10gb ram
Summary - A semi-lightweight pack for parasites using a custom phase design
Scape and Run is a mod about parasites, starting off small, and growing to evolve as time goes on
Horrific creatures they are, they learn to adapt to their environment as they blend with species
As you are busy surviving, building up, gaining defenses and weapons, they are expanding aswell
Eventually a new phase will occur, and more horror is revealed to the world
The ultimate goal is to survive as long as possible, not just beating bosses anymore.
As the phases progress, so do ways to revert the evolution or delay it somewhat.
But with all struggles, there is a selection of things to assist you.
Random gear drops with level stats, effects you can add to them
Difficulty scaling increases with time and distance, but so does wealth
Block toughness will be an asset against the hard-hitting parasites, the stronger the better
Features you can expect to enjoy:
- a player level up system, adds skills that require more xp per level
- random loot mod, many tiers of gear/weapons with varying effects and damage, compatible with other things
- scape addons - outside the base mod, there are weapons/gear that are designed to withstand the difficulty
- step up, wall jump - the ultimate movement combo, you can walk smoothly up blocks, and use a 2nd jump anytime
- scaling health - for difficulty scaling, but also health increase, better food consumption, and XP boosted blights
- macaws fences, dungeon tactics, open modular turrets, and several others for base defense
- reliquary adds many weapons and magical items, which is a rarity in this pack
- many world types automatically configured and read to play with a single click for your convenience
- advanced combat - upgraded tiers of vanilla weapons plus a few extra for more damage/durability
there is plenty in this pack despite being simple edition, which should give you a fair chance to survive
the mods and configuration is designed to play well given the threat of the parasites
good luck in surviving the parasite apocalypse
Plans for future
- Most of all just stability of gameplay (less crash/freezes)
- Add more QoL stuff (elevators, client tweaks, etc)
- Adding more refined mods with less impact on performance
- Balancing threat/damage to difficulty and enemies with varying strength
- A new 'advanced edition' to the modpack currently made, and a medieval edition aswell
- Bug fixes, gameplay fixes, anything of the sort
- More worldgen types if reasonable in size, with dimensional value
- Multiplayer support for client hosting
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