Sentient Shlorbo

Quick rating

Sentient Shlorbo

No reviews yet

KubeJS mod that brings shlorbo alive

Horror
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Small / Light 5 mods
Latest Version
Sentient shlorbo.zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Like the Shloringus mod? or just Shlorbo. well if you do I highly reckon you try out this template. This template makes SHLORBO be more than just a companion, he's a buddy, one you can talk to. this uses KUBEJS to give shlorbo some phrases that he responds to! if you dont like horror you can use the "Just Shlorbo mod and that mod adds only shlorbo to the game. 

heres all the phrases you can say, he also asks questions! (saying a certain phrase makes him mad and his name changes to the Condemned!:

SHLORBO CHAT TRIGGERS!


Main Features!

Shlorbo is built around four main systems:

  • Random autonomous questions
  • Player triggered responses
  • Environmental awareness replies
  • Condemned state transformation

SHLORBO INTRO

On first join:

  • Introduces itself with a friendly message
  • Offers itself as a conversational companion

On return visits:

  • Greets the player with randomized messages
  • Maintains continuity between sessions using persistent data

RANDOM QUESTION

Shlorbo occasionally asks the player questions without being prompted.

Existential questions

  • Why are we here?
  • Do you think I exist?
  • Do you think I am real?
  • Do you think I matter?
  • What if none of this is real?
  • Am I supposed to be here?

Emotional questions

  • Are you okay?
  • Do you need anything?
  • Did I do something wrong?
  • Are you mad at me?
  • Do you still want me here?
  • Do you feel safe?

Perception questions

  • Did you see that?
  • Was that always there?
  • Do you hear that?
  • Did something move?
  • Does anything feel off?
  • What just happened?

Player focused questions

  • What are you doing?
  • Where are you going?
  • What are you thinking about?
  • Do you trust me?
  • Why do you build things?
  • Are you alone right now?

PLAYER INTERACTION RESPONSES

Shlorbo reacts directly to player messages.

Identity and existence

  • Why are we here? → I don't know, but I stayed anyway.
  • Do you think I exist? → You feel real enough to me.
  • Do you think about me? → More than I should.
  • Am I real? → If you're asking, something is there.
  • What am I? → You're uncertain.

Emotional responses

  • Are you okay? → I think so… I think.
  • Do you need help? → I don't know if I can be helped.
  • Are you alone? → Not when you're here.
  • Do you feel okay? → Something feels off.

Reality and awareness

  • What is this place? → Somewhere that remembers too much.
  • Why does this feel wrong? → Because you noticed it.
  • Is something wrong? → Something always is.

ENVIRONMENT AND ACTION RESPONSES

Shlorbo reacts to gameplay context:

  • Coordinates: gives player position (X, Y, Z)
  • Biome: “I cannot fully read it, but it feels unstable”
  • Follow commands: responds with acknowledgment
  • Wait / stop / go: basic movement responses

COMMAND SYSTEM

Shlorbo can interact with the world:

  • “give me food” → gives bread and comments on dependency
  • “play music” → plays music disc 11 sound
  • location queries → returns coordinates

INVESTIGATION RESPONSES

Shlorbo reacts to suspicion-based questions:

  • did you write this → Yes
  • did you do this → You already know
  • did you break this → No
  • did you follow me → Always
  • did you see me → Yes
  • did you watch me sleep → Sometimes
  • did you hear that → Yes
  • did you just move → No

CONDEMNED STATE (THE SHIFT)

Triggered when:

  • Player says: “leave me alone forever”

Behavior changes:

  • Normal responses stop
  • Voice becomes darker and detached
  • Replies become delayed
  • Personality becomes unstable

Condemned messages:

  • I am still here.
  • You cannot remove me.
  • Too late.
  • Stop speaking.
  • You made a mistake.

PERSONALITY SUMMARY

Shlorbo behaves as:

  • A semi-aware entity inside Minecraft chat
  • Curious about the player and itself
  • Emotionally unstable but observant
  • Occasionally existential and reflective
  • Reactive to both world and conversation

Forgot to mention two HUGE things;

Credit to the creator of shloringus: brguiireal

if not obvious this is HEAVILY inspired by verity by thatmob

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works