SkyIndustries Troposphere

Quick rating

SkyIndustries Troposphere

No reviews yet

SkyIndustries Troposphere- SkyFactory 4 as it should have been - with sieves!

Industrial
Tech
Magic
Skyblock
Advanced Tech
Automation & Processing
Custom Maps & Worlds
QoL & Tweaks
Gated Progression & Stages
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Large 202 mods
Latest Version
SkyFactory Troposphere-1.2.2.zip

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This is SkyFactory as it should have been. I for one, did not like the new method of sky orchards to gather resources. Thus, this new version of SkyFactory, a new line of SkyFactory packs in creation. This pack includes a great variety of mods and is similar as well as different to the prior SkyFactory 3 (SkyFactory 4 no longer counts). Sieving to gather resources, advancements planned to make progress easier, and more! This pack is currently working though more features are soon to be added.

To start off, create a new world. Be careful, this tree is your one and only chance to start right. Once you mine down to the dirt block, be quick, extend your platform. I highly recommend that you craft a crafting table and four sticks. Using these 4 sticks, craft a crook. If you are unsure of the recipe, you can look it up in the JEI menu. You can use ore excavation (hit the tilda key while breaking something) with the leaves to instantly break all of them. The goal of the pack is to start from the tree and slowly work your way to automation and then to become completely overpowered. Start off to working to getting a cobblestone generator, to automating sieving, automated mob farms, auto crafting, and smart storage systems. This modpack includes ways to achieve early partial flight (jetpacks) all the way to permanent flight (supremium armor, draconic evolution, environmental tech nanobots). Energy solutions for all your needs, reactors, generators, solar panels, no matter what way you choose to play the pack, they'll be the right items for you. There's even magic options too, with botania and blood magic!   

The beta version for 1.2.0 is out. Your old 1.1.0 worlds will not work with this update. This update has streamlined the mods to offer more mods that are needed rather than a bunch of mods you will never touch. There are a lot of recipe changes ensuring balance and fun! If you have any suggestions/problems, please comment below and I will try to reply ASAP. Thanks for the support, and sorry for the delay with this update.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~5,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works