SkylandColonies

Quick rating

SkylandColonies

No reviews yet

A skyblock modpack focussed around MineColonies mod

Magic
Skyblock
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 181 mods
Latest Version
SkylandColonies-beta7.zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This modpack revolves around the MineColonies mod, mainly magic & nature oriented with a little bit (immersive) tech support.

The challenge is to build a thriving colony, maybe connect with other players (MP) or just build the nicest town in the sky (SP).

There is no Endgame planned in form of ultimate items or advancements, the main goal is to get a steady and stable resource supply for your town to develop and become even nicer.

MineColonies adds additional voicelines via a new resourcepack, check it out here!

https://www.curseforge.com/minecraft/mc-addons/minecolonies-immersed

(included in the modpack)

BETA VERSION

the mod list in this pack isn't fully settled yet,  expect world breaking changes is more or less fixed now, unless something big comes up
requires +6G ram allocated

Discord:
https://discord.gg/nTCyHNhGsJ 

Features:

  • SkyBlock (kinda)
    • you do start in a void world
    • the starting Island will be unusually rich on resources though (compared to the minimalistic approach) to quickly get your town rolling
    • if you dont want the void, you can try Waterworld mode: set surface true in config/skyblockbuilder/common-config.json5
  • Resource generation
  • Mystical Agriculture and Productive Bees are the main sources of materials (besides naturally gatherable resources of course)
  • early game resource generation from Oregen Enchant and Water Strainer
  • with the addition of other mods for converting / crafting things out of thin air or lower value items
  • there are some added recipes for items otherwise unobtainable
  • ~180 mods
  • many small QoL tweaks
  • heavy focus on decoration and building oriented
  • Structurize, giving you the ability to pre-design builds in creative and later watch your town grow with your very builds
  • Non-Expert
  • There is very little forced-progression in the sense of forcing you through mods in some random order.
  • Things are planned to be craftable mostly with their intended mod recipes
  • For an easy start there is a "Basics" category, leading through the very first steps to get you started in no time
  • Most other quest categories are meant as checkmarks to keep track of what you already explored

Screenshots

Gallery

  • Waterworld
    Waterworld From beta7 on there will be an option to create a waterworld. Much like void islands there will be nothing to mine down there, but it's a bit nicer atmosphere
  • Forester
    Forester wood automation ;)
  • Chillout time
    Chillout time when the sun goes down
  • Farmer
    Farmer doing farming things
  • Mr. Goodrington
    Mr. Goodrington requesting building materials...
  • Builder's Hut
    Builder's Hut under construction to L2
  • A new Colony
    A new Colony Wakey Wakey rise and shine!

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works