Modpack
Soulcraft
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(abandoned) souls-like combat system and minecolonies fused with magic and tech mods
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Emphasizes combat mechanics and fighting gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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ABANDONED PROJECT
For now...
Name Soulcraft because I can't think of a good name right now. This is an exploration based adventure/combat focused pack with 200+ mods magic/tech/city build do whether do you want. Pressing "G" in the game opens Quests, First section of quests is Tutorial you must read it if it's your first time of playing modded minecraft.
for best performance:
-use prism launcher
-use GraalVm java 11 (need to set up manually, check their site for more information)
-use these java arguments: Java arguments (garbage collector included)
-check this site for more information about java arguments:Performance Flags Benchmarks
ALL CREDIT GOES TO MOD MAKERS AND THE RESOURCEPACK AND DATAPACK MAKERS AS WELL, NOT ME.
I am not planning to publish a 1.18 Soulcraft unless ice and fire, astral sorcery and draconic evolution releases on 1.18. For 1.18 just go play DawnCraft, they did better than me. Only différance mine has a tech and magic mods and Minecolonies other hand DawnCraft is more like a RLcraft 2. And of course I am 1 person, they are team much more effort used for Dawncraft.
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