Modpack
Soupy Survival
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A questing survival pack made for multiplayer
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Enhances farming mechanics and introduces new crops and livestock.
Ideal for small groups of players or cooperative gameplay.
Includes systems for trading and managing economies.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Soupy Survival
This is a quest-focused pack made for multiplayer that encourages players to trade for the items they need for progression, since the final mod in the progression line requires deep progress in magic and tech to get to. There are also several farming and decoration mods included so that you can build a cozy homestead and supply your fellow players with top-notch steeds for their exploration endeavors.
Primordial Soups mod:
Primordial crock pots spawn around the world. In a future version, Crock pots will use items and stock to craft ores, which you can obtain from stock deposits which generate in sandy biomes like beaches, deserts, and badlands.
Progression:
Uses Hardcore Questing Mode to guide progression and provide a story element to gameplay. Hardcore mode is NOT enabled by default.
Gated content mods:
Mekanism, kind of Botania
Non-gated content mods:
Apotheosis, The Aether, Create, SWEM, Farmer’s Delight, Primordial Soups, Little Logistics + Little Contraptions, Caupona, Applied Energistics 2, Pam’s Harvestcraft (all food mods), Destroy, Pneumaticcraft, Mana and Artifice, Iron’s Spells and Spellbooks, Mana and Artifice, Minecraft Comes Alive, Forbidden and Arcanus, Tetra
World Generation Mods:
Regional Ore Veins (with added ones for Zinc and Osmium)
Regions Unexplored
Alex's Caves
YUNG's mods
Mod Changes:
Botania: petal apothecary recipe needs livingrock, pure daisy crafted at mana pool with oxeye daisy
Mekanism:
Several recipes have changed to gate the mod behind Botania OR Mana and Artifice, and Pneumaticcraft OR Destroy. Circuits have been made more expensive to incentivise resource automation and better ore processing.
Main Questlines:
Magic:
Mana and Artifice
Botania
Forbidden and Arcanus (WIP)
Tech:
Create
Pneumaticcraft
Mekanism (WIP)
Farming (WIP):
Star Worm Equestrian Mod
Pam’s Harvestcraft
Caupona
Primordial Soups
Adventure (WIP):
CONFIG CHANGES:
MCA Reborn:
- allowDestinyTeleportation set to false: i.e. you don’t get to teleport to a village on spawning in.
KubeJS:
- Some custom recipes and items for progression changes
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