Modpack
Steffen's MagiTech Mix
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modpack with magic, tech, planets and portals.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Description
A semi-lightweight, semi-balanced mix between magic, tech and world mods.
Become a wizard with fantastical spells; slow time, create forcefields, shoot fireballs, spawn mobs to fight for you, or create magical artifacts.
Or use technology to automate mines and farms, create a space station, or build a rocket and fly to the moon, mars or other planets.
and then build a portal to bring you back to the overworld.
Or focus on village life, create your own village with different villager professions, and build a thriving economy.
All the while exploring a bunch of new structures and interesting sights, using your glider to quickly fly around.
Or explore different dimensions, go to the demon realms and fight extra strong monsters,
go on a journey to find the stargate, go to other planets, and try to find your way home,
or go to the twilight forest and defeat the boss monsters living there.
Includes a minimap with the posibility to set waypoints, a helpfull gui to show what things are, faster leafdrop,
and when you die, you can come back later to loot your corpse.
Note: While the modpack originally was meant to be fairly light, the 1.20.1 version is now quite memory heavy,
and if you play this on the free Aternos servers, the memory consumption can be an issue.
To solve this, you can lighten the modpack significantly by removing these two bundles,
as that free up around 3.5Gb memory:
MineColonies:
MineColonies, BlockUI, Domum Ornamentum, Multi-Piston, Structurize and TownTalk.
Nuclear Science:
Nuclear Science and Electrodynamics.
If you are running Minecraft with a memory stack of 4Gb, you can also get an issue trying to run the 1.20.1 modpack.
this be fixed by going into the CurseForge settings, selecting Minecraft, and setting Allocated Memory to 8Gb instead of 4Gb.
Note 2: A couple of mods (Botania, Bloodmagic) not available for 1.21.1, and needed replacing.
The end-game content of Bloodmagic (also not available for 1.21.1) has been replaced by Yggdrasil,
and the xp book from BloodMagic have been replaced by XP Tome.
Finally, the mod loader has been changed from Forge to NeoForge, and the mods Nuclear Science and Electrodynamics have been dropped from 1.21.1, as they are covered by other mods.
Mods in this pack:
Utilities:
JourneyMap by techbrew (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Just Enough Items (JEI) by mezz (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Hwyla by TehNut (1.12.2)
WTHIT Forge Edition by badasintended (1.18.2, 1.20.1, 1.21.1)
Corpse by henkelmax (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Fast Leaf Decay by olafskiii (1.12.2, 1.18.1, 1.20.1, 1.21.1)
More Overlays Updated by RiDGo8 (1.18.2, 1.20.1, 1.21.1)
Open Glider by gr8pefish (1.12.2)
Paragliders by Tictim (1.18.2, 1.20.1)
Hang Glider [Forge & Fabric] by Fuzs (1.21.1)
TheObsidianBoat by UnRealDinnerbone (1.18.2, 1.20.1, 1.21.1)
Nature's Compass by Chaosyr (1.20.1, 1.21.1)
Explorer's Compass by Chaosyr (1.21.1)
XP Tome by bl4ckscor3 (1.21.1)
Merchant Markers [Neo/Forge] by Grend_G (1.18.2, 1.20.1, 1.21.1)
Paxi (NeoForge) by YUNGNICKYOUNG (1.21.1)
Magic:
Blood Magic by WayofTime (will be added for 1.21.1 when available)
Botania by Vazkii (will be added for 1.21.1 when available)
The Twilight Forest by Benimatic (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Electroblob's Wizardry by Electroblob (1.12.2)
Iron's Spells 'n Spellbooks by Iron431 (1.18.2, 1.20.1, 1.21.1)
- Iron's Gems 'n Jewelry by Iron431 (1.21.1)
- GTBC's Spellbooks - Iron's Spells Addon by GameTechBC (1.21.1)
Enchantment Transfer by treekicker4 (1.20.1)
Technology:
Galacticraft Legacy by TeamGalacticraft (1.12.2)
Beyond Earth by mrscauthd (1.18.2)
Ad Astra by AlexNijjar (1.20.1)
Stellaris by ExodusTeam, st0x0ef, TathanDev, Fej1Fun, Frostbyte0x0 (1.21.1)
Wormhole (Portals) by SuperMartijn642 (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Tinkers Construct by mDiyo (1.12.2, 1.18.1)
Flux Networks by sonar_sonic (1.12.2, 1.18.1, 1.20.1, 1.21.1)
RFTools by McJty (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Extra Utilities by RWTema (1.12.2)
Mekanism by bradyaidanc (1.18.1, 1.20.1, 1.21.1)
Nuclear Science by aurilisdev (1.18.2, 1.20.1)
World:
Additional Structures by XxRexRaptorxX (1.12.2, 1.18.1, 1.20.1, 1.21.1)
Repurposed Structures (NeoForge/Forge) by telepathicgrunt (1.18.2, 1.20.1, 1.21.1)
TekTopia by TangoTek (1.12.2)
MineColonies by Raycoms (1.18.2, 1.20.1, 1.21.1)
Stargate Journey by Povstalec (1.20.1, 1.21.1)
Unwrecked Ships (Forge) by shadow_of_wights (1.21.1)
Yggdrasils by Hardel (1.21.1)
Realistic Bees by Serilium (1.21.1)
Guard Villagers by almightytallestred (1.18.2, 1.20.1, 1.21.1)
Decoration:
Armor Statues by Fuzs (1.20.1)
Armor Poser by Mrbysco (1.21.1)
Just Player Heads by Serilium (1.21.1)
Connected Glass by SuperMartijn642 (1.20.1, 1.21.1)
Fence On Slab! [Forge/Fabric/NeoForge] by slainlite (1.21.1)
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