StyleLabor
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This modpack is a technique as well as magic bassed modpack, which is based on the German YouTuber mod project Sky. With coordinated mods, the fun of the game is guaranteed.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Information (English):
We didn't copy Minecraft Sky. We have only taken over the mod list, but added some mods to these mods as well as removed 2-3 mods.
Now to our project: We tried to find the perfect balance between technology-based mods and magic-based mods. However, in order to guarantee the best possible fun for both sides, we have not renounced anything.
As technology mods we have relied on EnderIO or Buildcraft. MinefactoryReloaded or SolarFlux may also make the game easier. For the magic page, we first set plant-based mods. Botania and AgriCraft make the beginning here.
The idea of the project is to build an empire from "nothing". Nothing? OK... That's not quite true, you only need a tree and a block of earth to get started with ExNihilo to have enough resources for machines that make your work easier.
Information (DE):
Wir haben Minecraft Sky nicht kopiert. Wir haben nur die Modliste übernommen, jedoch zu diesen Mods noch einige hinzugefügt wie auch 2-3 Mods entfernt.
Nun zu unserem Projekt: Wir haben versucht den perfekten Einklang zwischen Technik basierten Mods und Magie basierten Mods zu finden. Um jedoch für beide Seiten die bestmöglichen Spielspaß zu garantieren, haben wir auf nichts verzichtet.
Als Technik Mods haben wir auf EnderIO oder Buildcraft gesetzt. MinefactoryReloaded oder SolarFlux erleichtern einem auch vielleicht das Spiel. Für die Magie Seite haben wir erst einmal auf Pflanzen basierte Mods gesetzt. Botania und AgriCraft machen hier den Anfang.
Die Idee des Projektes ist sich ein Imperium aus dem "nichts" aufzubauen. Nichts? OK...Das stimmt nicht ganz, man braucht nur einen Baum und einen Erdblock um mit ExNihilo durchzustarten, um dann genug Ressourcen für Maschinen zu haben, die einem die Arbeit erleichtern.
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