Sun Djinn Kari's Modded Nomad
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Who needs a base?
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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From the creator of the Meltdown Series of modpacks comes, MODDED NOMAD!
Who needs a base? Why spend so much time building one when your just going to go out adventuring. Well after telling my team of players that we will not be building a base on our next server they all groaned! Could you believe it? Well I enforced the idea, but gave them a little surprise. Not only could they build a base, but any blocks they placed down that were "structure" or "functional" related are to be picked up immediately after they move locations. Everything they own has to be transported with them in their own inventory. This further infuriated them, until they realized their inventory was MASSIVE!
Our team wishes you great luck and fun in your adventure!
The point of this modpack is as mentioned above, adventure around the world, and your inventory is your base. Everything you build, everything you collect will be in your inventory. You must live off of the land, and survive in non-player built structures. Included in the pack are a few mods that will assist you with this goal:
/dank/null : This mod frees you up from collecting sooooo many pieces of dirt, cobble, etc...
Chest Transporter : This mod allows you to store your chest in an item form, thus keeping its contents
Compact Machines : A pocket dimension that allows you to build a functional machine in varied sizes
Inventory Generators : Power, in your pocket!
Overpowered Inventory : A gigantic inventory unlockable over time with levels (this is what makes the pack possible)
ProjectE : Everything is energy & matter, once you understand, you will be able to harness its power
Simply Jetpacks : Because Jetpacks are cool.
Waystones : Sometimes a warp is just faster than flying.
These mods specifically are highlighted features because they help you with the first stage of the game, adventure and survival. Utilize these mods to help you on your journey, and once you take down those bosses and earned your land, enjoy the rest of the pack and build a super powered base!
So the rules.
No placing down any blocks in a structure, or anything that could be considered "livable space"
If you place down a functional block (like a furnace) you must pick it up after you are done using it, or need to change location.
You may build a base after defeating each Vanilla Boss (End Dragon & Wither).
Advanced play, Each boss in the Twilight Realm
Expert Play, Each boss in the Aether
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