SwaggaMine - Craft Of Modded
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Explore the dangerous and fantastical world of swag full of random early game 5x5 crafting grids, dragons, and lag
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack is meant to be played as a semi-hardcore mod pack, think an expert mode pack if they wern't as cruel on the recipes but far more cruel on the world itself and the configs of all the mods (cough cough power usage...) A quest book (better questing) will help guide you through this mod pack as some (but not all) recipes have been changed through use of craft tweaker (please note that the quest tree is not complete), but be warned, the longer you stay in this world of swag the more swag mobs will be exposed to and the stronger they will become. I have changed about 250 recipes to sratigicaly make the game harder. Along side this a main goal of this modpack was to introduce 5x5 crafting far earlier on in the modpack, thus allowing for more complex and cool things done early, and finally this modpack is full of great world gen mods allowing for you to explore a beautiful world full of death and despair (despair on the side of your computer having to run this pack
System Requirements:
1: At least 6 GB of RAM
2: At Least 2 cores of CPU
3: A graphics card that can run mine craft
if you have the above the mod pack "will run" assumeing you opimisze the game in the settings tab you should run at about 20-40 fps assuming you are not on a server, this mod pack is very CPU intensive (for world gen) if you are playing on a server the above specs will be fine if you are not playing on a server it is playable but will lag during world gen.
Recommended System Specs:
1: 8-12 GB of RAM
2: 4 cores of CPU (Intel I7 work well)
3: 1050 TI with 4GB (not necessary, but will help take some of the load off of your CPU) granted this is only a $150 dollar graphics card so its not unreasonable
Sever-Side Specs:
1: 15GB of RAM (server will use about 4 GB with no one connected about 6 with 3 players connected, the large amount of ram is mainly to deal with large numbers of players or excessive chunk loading (as in passive chunk loading through the use of FTB utils or Chicken Chunks))
2: A absolute minimum of 2 cores of CPU (I use 2 "Intel(R) Xeon(R) CPU E5-2686 v4 @ 2.30GHz cores") As world gen is incredibly CPU intensive DUE to cascading world gen lag (caused from recurrent complex, OTG, Doom-like Dungeons, and all other mods that generate multi chunk structures. This error is very simply explained, it occurs when a mod creates a multi chunk structure that then loads a chunk with another multi-chunk structure causing more chunks than should of loaded to load) along side that each player uses a small amount of CPU just by being connected to the server (in my case, about 5% of one of my cores.)
3: decent internet
4: I recommend running this on liunx as it works far better as a dedicated server than windows (aka it takes literally nothing to run.)
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