Modpack
TaCZE V13 OPTIMIZED BY ALEK
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Prototype for TACZ:Expanded Optimization overhaul
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Fast paced gameplay that involves guns, with a focus on combat.
Introduces modern weaponry and combat mechanics.
Emphasizes combat mechanics and fighting gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Yea I basically took TaCZ Expanded V13 modpack and optimized it.
After a while of messing around to find out why the pack's performance was so bad I narrowed the issue down to TaCZ Arcana, wich is known to be pretty hungry in terms of resources.
Still, after removing it, the performance was pretty bad. So I installed a couple of optimization mods to make it smoother, full list below. Finally, the fps was stable, around 60 to 40 fps with Complementary Unbound shaders on. Keep in mind, I do have a pretty good rig, so I can't tell how it runs on lower end devices.
LIST OF FULL MODIFICATIONS:
REMOVED TaCZ:Arcana (hamsterbaron) [All Rights Reserved]
ADDED Embeddium (Rubidium) Extra (dima_dencep) [Under GNU LGPLv3]
ADDED Entity Culling Fabric/Forge (tr7zw) [Custom license]
For full modlist and modpack functionalities, go check out the original project's page
This modpack is based on TACZ EXPANDED V13 by Fostrof08, shared with full permission by the author.
[Under CC BY-NC-ND 4.0] This licensing applies only to my changes and configuration.
All included mods remain the property of their respective authors and follow their own licenses.
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