Technically Technical
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A technically technical modpack
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Suitable for casual gameplay with lower difficulty.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Modpack made of essential mods, mostly technical. You will find some magic, RPG and other mods, but the goal is to achieve technical ascendency!
This modpack consists of the well-known technical mods such as Industrial Craft 2 and Thermal mods. It also has magic mods such as Thaumcraft for the technically impaired people, or ones that want to pursue the mage career when they encounter Technical difficulties. Pack itself is highly customisable, with CraftTweaker on board (https://docs.blamejared.com/1.12/en/). Like in all bigger packs, this pack has ore and ingot unification, so you won't have to work with 10 different copper ingots.
Some mods in this pack may be stronger than others, but no OP power generators, ore trippling (let's stay with doubling, shall we?). Technically, its still a technical pack, but more casual.
Instead, there are mods that make farming more important, so you will have other things to attend to, instead of pursuing OP endgame technical stuff.
Links to Non-Curse mods:
https://wiki.micdoodle8.com/wiki/Modpack_Permission
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