Tectonic - Spawning Pool
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A prototype modpack designed to test mods, fine tune balance issues and learn
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces player leveling systems with skills and abilities.
Emphasizes combat mechanics and fighting gameplay.
Introduces new magical creatures and beasts.
Enhances farming mechanics and introduces new crops and livestock.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Focuses on cooking, recipes, and food-related mechanics.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
I am ThrakMr (aka damnedsky) a romanian youtuber with an old background in modded Minecraft Let's Plays. This pack is the first that I do on the Curse client and was initially meant as an exercise in testing mods and fine tuning balance issues but now has become a fully fledged modpack built for my Romanian Modded Minecraft series. The focus is on a slightly harder but balanced progression starting with Tinkers/Pam's HarvestCraft -> Buildcraft/Railcraft/Forestry -> Mekanism/Applied Energistics.
Tip for Tinkers progression: flint > copper > iron > osmium ... ;)
Main features of the modpack and thought process behind these features:
- There are no fast travel methods and no item teleportation. Nobody uses Railcraft anymore because of all the fast travels and flight and teleportation mods out there. Well... now they have no other choice >:)
- The only flight is provided by the Mekanism jetpack and Mo'Creatures ... creatures.(we don't have open blocks so no glider)
- Ore mining is done through Builcraft Quarry and late game through the Mekanism Digital Miner.
- You have 4 extra dimensions to explore: Twilight Forest, Runic Dungeons, Erebus and the End(enhances by the Hardcore Ender Expansion). This is the same order in which I recommend exploring them.
- All Tinkers tools level up with +1 modifier and +1 harvest speed. All Tinkers weapons level up with +1 modifier and +1 harvest attack. No more random modifiers!
- The food situation is tough! Recommend using the Lunch box to store food and keep it stocked with 6 DIFFERENT food items to ensure best nutritional return.
- Forestry farms on the Orchard setting WILL harvest Pam's crops(some are bugged and can't be harvested like that).
- Skeletons in this modpack are ASSHOLES! You have been warned
- You know how you never want to make a Tinkers Crossbow because you are to lazy? Ya.... MAKE one! For the Crossbow itself I recommend going for short draw speed and high arrow speed. On the bolts I recommend going for low weight and low brake chance. These will ensure you reload faster, shoot more accurate at great distances and that you wont run low on bolts.
List of mods:
- Waila (by ProfMobius)
- Inventory Tweaks (by Kobata)
- Iguanas Tinker Tweaks (by bonusboni)
- TiC Tooltips (by squeek502)
- Unity (by theCyanideX)
- Sophisticated wolves (by NightKosh)
- MineTweaker3 (by StanH)
- Hunger Overhaul (by progwml6)
- Pam's Harvest the Nether (by MatrexsVigil)
- Custom Mob Spawner (by DrZhark)
- Mo' Creatures (by DrZhark)
- BiblioCraft: BiblioWoods ExtraBiomesXL Edition (by JDSinclair)
- CodeChickenCore (by chicken_bones)
- NotEnoughItems (by chicken_bones)
- NEI Addons (by bdew)
- Chisel 2 (by TheCricket26)
- Carpenter's Blocks (by Syntaxial)
- The Twilight Forest (by Benimatic)
- LootBags (by Malorolam)
- BiblioCraft (by JDSinclair)
- Inventory Tools (by ANIMENIAC7)
- Mantle (by mDiyo)
- Tinkers Construct (by mDiyo)
- Runic Dungeons (by MrComputerGhost)
- MineTweaker RecipeMaker (by DoubleDoorDevelopment)
- ExtraTiC (by JeanGlassmaker)
- Adventure Backpack (by JavierDarkona)
- LunatriusCore (by Lunatrius)
- ModTweaker (by jaredlll08)
- Gendustry (by bdew)
- BdLib (by bdew)
- Pam's HarvestCraft (by MatrexsVigil)
- Buildcraft (by CovertJaguar)
- Waila Harvestability (by squeek502)
- Roguelike Dungeons (by Greymerk)
- Fullscreen Windowed (Borderless) for Minecraft (by hancin)
- FastLeafDecay (by Olafskii)
- ExtrabiomesXL (by Annysia)
- Hardcore Ender Expansion (by chylex)
- Music for Hardcore Ender Expansion (by chylex)
- Schematica (by Lunatrius)
- Applied Energistics 2 (by AlgorithmX2)
- Backpacks! (by Brad16840)
- AppleCore (by squeek502)
- The Spice of Life (by squeek502)
- Special Mobs (by docrobb)
- The Erebus (by DylanKaizer)
- Project Red - World (by Mr_TJP)
- Project Red - Lighting (by Mr_TJP)
- Project Red - Base (by Mr_TJP)
- Project Red - Compat (by Mr_TJP)
- Project Red - Fabrication (by Mr_TJP)
- Project Red - Integration (by Mr_TJP)
- Project Red - Mechanical (by Mr_TJP)
- NEI Integration (by tonius111)
- CoFH Core (by TeamCoFH)
- JourneyMap (by techbrew)
- Enhanced Inventories (by ANIMENIAC7)
- Forestry (by SirSengir)
- Railcraft (by CovertJaguar)
- FastCraft (by sfPlayer)
- Mekanism (by aidancbrady)
- Damage Indicators (by rich1051414)
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