Modpack
Terra-Like
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Large content modpack that refines Minecraft into a lengthier Terraria-esque experience
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack aims to make Minecraft longer and have more goals, featuring many aspects inspired by Terraria.
There are currently 180 mods added and 10+ bosses, as well as higher than netherite level equipment, which you can obtain through exploring and fighting bosses.
You can also find artifacts and relics that have similarities to terraria's accessories - these can be found in loot chests.
You're also able to upgrade your health via a skill tree, accessed with (K), and through crafting heart containers. More potions such as iron skin potions are also included.
The stack size for general items has been increased to 999, with potions increased to 30. The game will begin to get very difficult, so having health potions on hand at all times is a requirement mid to late game.

^Example of some features such as bigger stacks, minions, dragons, and also cosmetic armor.
Sophisticated backpacks are included, and you can smelt rotten flesh in a furnace if you don't have enough leather to make one. This will act as a second inventory and can be opened with SHIFT+E by default.
An ore excavation mod is also included, by default it is disabled but you may enable it if you like.
There's also a tool modifier and reforging system, which requires reforging templates that can be found in villager blacksmiths and can be duplicated. To reforge an item, put it along with its respective material into a smithing table. For example a netherite sword plus a netherite ingot and a reforging template.
With this pack exploration becomes more rewarding, and even mandatory to progress in the game. There is a moderate amount of grinding involved, so be warned!
Bosses:

Here is the list of mods that add bosses:
L_Ender's Cataclysm
Bosses of Mass Destruction
Born in Chaos
Alex's Mobs
Progressive Bosses
Some bosses have been tweaked to have increased HP and damage, with some even reaching over 10k HP at the max scalinghealth mod difficulty (1250). This is to encourage you to gear up properly, for example getting potions and god apples for harder fights.
Durability of all vanilla and most modded armor +shields has been increased to account for the damage they will take on higher difficulties.
All rights reserved to the respective mod creators and Mojang
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