TFC All Additions
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TerraFirmaCraft with added flavor and content mods, adding such things as Bandit Camps, Custom Sailing Ships and Dirigibles, and More.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Putting together this pack, I wanted to be able to play TerraFirmaCraft, but with the added benefit of having access to the various addition mods within their forums, all in one place/ modpack.
I also wanted to add additional mods that either had monsters that I felt would help with the feel of the pack, as well as add to the ambiance. I also wanted to add mods that would allow the player to do somewhat more than TFC itself had available to it.
Certain mods were added such as Ancient Warfare 2, that added both Medieval themed blocks and NPCs, as well as Structures generated with the exploration portion.
Another couple of mods that also trigger with exploration are Roguelike and Doomlike dungeons. These mods add various Dungeons with loot in various places, as well as mobs that will attempt to kill the player in the process.
Utility mods include FTB Utilities, FTBLib, Finger in the wind, and Dynamic Lights/ Dynamic Surroundings.
TFC Wiki: http://wiki.terrafirmacraft.com/
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