TFC Semi-Réaliste (Forge)

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TFC Semi-Réaliste (Forge)

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Terrafirmacraft based mod compilations 1.0 by Little_Kitsune for hardcore survival

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Survival
QoL & Tweaks
Difficulty: Challenging
Development: Abandoned
Realism & Immersion
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Forge
Minecraft

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Project Details

Type
Modpack
Pack Size
Medium 83 mods
Latest Version
TFC-1.5
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Description

The modpack is abandoned on Forge to switch to Neoforge

Semi-Realistic Modpack with a survival aspect push thanks to the Terrafirmacraft mod.

This modpack only contains mods that are compatible and do not distort Terrafirmacraft:

  • Body: to find items on a single corpse
  • Farmer's Delight for TFC
  • First Aid for first aid
  • Jade for a HUD
  • Jei for the recipes
  • Oculus to replace Optifine which is incompatible with most mods
  • TFC sample to find small mineral deposits
  • TFC Ambiental Second Edition for more advanced temperature management
  • TFC Hot or Not so that hot objects are actually hot Ex: Lava seal with bare hands burns
  • TFC Improvement Badlands to have landscape modifications based on humidity
  • TFC Thermal Deposits to have mineral deposits
  • TFC Tumbleweed for a graphic touch
  • TFC Water Flasks to have a bottle other than the terracotta one
  • TFC Weather for more realistic weather
  • Female Gender to have the choice of gender
  • Sound Physics Remastered for greater immersion
  • Dynamic light for greater immersion
Tutorial to increase the difficulty:
 
To remove the passive recovery of life points including members of the First Aid mod, go to the "serverconfig" folder of the world which is located in "save, the name of the world" and edit the file "tfc-server" then find the following line:
 
# A multiplier for how quickly the player regenerates health, under TFC's passive regeneration.
# By default, the player regenerates 0.2 HP/second, or 0.6 HP/second when above 80% hunger and thirst, where 1 HP = 1/50 of a heart.
#Range: 0.0~100.0
naturalRegenerationModifier = 0.0
 
To activate the spawn of monsters, same manipulation as the previous one, just change the following spawn line by changing false to true:
 
# If true, enables the default vanilla behavior of mobs spawning with enchanted weapons sometimes.
enableVanillaMobsSpawningWithEnchantments = true
#
# If true, enables the default behavior of mobs sapwning with vanilla armor and weapons
enableVanillaMobsSpawningWithVanillaEquipment = true
 
# If true, vanilla monsters are able to spawn. If false, the 'enableVanillaMonstersOnSurface' config option is not used, and all spawns are denied.
enableVanillaMonsters = true
#
# If true, vanilla monsters will spawn on the surface instead of just underground. If false, vanilla monsters will not spawn on the surface.
enableVanillaMonstersOnSurface = true

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