TFC: TNG+
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Adds a bunch of TFC: TNG addons and some other QOL mods while keeping that realistic TFC feel.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features content that solely expands on Vanilla mechanics and gameplay.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This pack adds a bunch of TFC: TNG addons and some other QOL mods while keeping that realistic TerraFirmaCraft feel.
TerraFirmaCraft: The New Generation is a mod that aims to make Minecraft survival more realistic by adding new tools made with knapping, molds, and welding, seasons, realistic ore veins, gravity and cave-ins with certain blocks, and a new health and hunger system with 5 foods groups which need to be balanced to stay healthy.
Aqua Acrobatics adds the 1.13 swimming, crawling, and crouching mechanics to 1.12.2 for all your exploring needs.
Macaw's furniture for TFC is a mod that adds a variety of furniture from Macaw's furniture mod, now in the new TFC: TNG wood types. Release your creativity, because there's plenty of ways to uniquely spice up each and every build!
Dynamic Trees TFC makes tree growth realistic by adding tree limbs that grow, new kinds of 'saplings' like acorns, and different sized branches and trunks. This makes forests much more immersive, adding to the realism of TFC: TNG.
TerraFirmaThings is by far the biggest TFC: TNG addon I've come across. It adds rope bridges/ladders, rope javelins, hook javelins (grappling hooks), snowshoes, a rock sling, crowns of gold and platinum, bear traps and rabbit snares to easily capture animals for meat, whetstones to sharpen your tools and weapons, grindstones, the automatic version of whetstones, a prospector's hammer which can tell you if a block will cause a cave-in and the rock types in the area, and gem displays. (show-off!)
TFC Storage adds many ways to store food, like grain piles, meat lockers, and preserving jars. These add a decay modifier, which will make your food items last longer. No more limiting farm size, worrying you won't be able to eat it all in time.
Waterflasks adds, you guessed it, water flasks! You can fill these up with water like jugs, but these can store even more water, so you won't need to go walking around with half your inventory full of water jugs.
JourneyMap and Mineral Tracker are used to mark down locations so you can easily find that ore vein, fruit tree, or vegetable patch again.
I found in my playthrough that all of these mods combine really well, creating a very fun TFC: TNG expansion that keep and even enhances the realism of the original mod, while adding more to do and making certain processes more fun.
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