The Arcane and The Mundane
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A Kitchen Sink Modpack With Magic and Technology, Exploration and Decoration
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a 1.16.5 modpack featuring all the favorites as well as some mods you may not have heard of.
Notable Mods:
MAGIC:
Ars Nouveau / Mana and Artifice: Both mods are meant to be successors to Ars Magica 2, but they both do it in different ways. Some people have preferences towards one or the other, so I figured "Why not both?"
Mahou Tsukai: Magic mod seemingly designed with weebs in mind. Got all your fancy magic circles and spells that you might recognize from your favorite anime.
Blood Magic: Harvest your enemies to gain power and perform rituals
Everlasting Abilities: Access to permanent buffs to your character.
Botania: The magic mod by Vazkii
TECH:
Botania: The tech mod by Vazkii
Applied Energistics 2: Too many blocks or items? Shove them in a computer. Need something crafted? You already have 4 that were autocrafted. (Refined Storage is also included for you that like that)
Enviornmental Tech: Allows for crazy resource and power generation with large multiblock structures
Immersive Engineering: Low tech power production with lots of multiblocks
Create: Goes the opposite direction of most tech mods and expands your production line into something cool with gears and belts. Crush and smelt ore, make potions, build elevators, so many possibilities!
EXPLORATION AND WORLD GEN:
Biomes O' Plenty / Oh The Biomes You'll Go: Tons of extra biomes that add variety to the terrain and provide interesting places to build your base.
Ice and Fire: Thar be dragons! Slay and tame dragons while facing off against many other mythical creatures
YUNG's Better Caves and YUNG's Better Mineshafts: If you thought the underground has been the same for too long, but don't want to wait for 1.17, this is for you! Large variation in cave generation and mineshafts with biome variants, large underground caverns and underground lakes!
DECORATION:
Advanced Chimneys: Furnaces will make smoke when running, so you'll want to get that out of your base. Chimneys let you redirect the smoke, add colors to the smoke, and most of all, give your log cabin a comfy aesthetic.
Macaw's Mods: A myriad of new choices for doors, trapdoors, and windows. Also adds bridges and roof blocks.
UTILITY:
Tinker's Construct: It's back, baybeeeeee! The classic custom-tool-building mod is ready to go with 23 different materials including new materials that were just added in the 1.16 update. The 1.16 is still WIP, so more content will be added as time goes on.
Gravestone Mod: Always find your items safely after you die
JourneyMap: See where you are without having to hold your map. Set waypoints, see where you died, find that mountain biome you flew past a week ago that you forgot about.
I highly recommend pregenerating the world with the Chunk-Pregenerator mod, it will take some time beforehand, but will make for smoother gameplay in the future.
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