The Core Mechics
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A lightweight tech-focused progression pack with a hint of magic
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The Core Mechics is a lightweight tech/magic progression modpack, with progression being primarily centered around Create, leading to Immersive Engineering, and onwards to Mekanism and AE2! Along with this is Eidolon, Ars Nouveau and Blood Magic for the more enchantingly inclined, plus tonnes of addon mods, building block mods, QOL features and custom recipes to add plenty of depth for any kind of player! Hits include Immersive Petroleum, Create: Crafts & Additions, Framed Blocks, Architect's Palette, Pneumaticcraft and Aquaculture! Heavily modified but optimised for performance, this modpack aims to offer as polished an experience as possible, and offer it to as many machines as possible, regardless of your specs.
Future planned content includes methods of manufacturing any metal, trophies as an "end game item" to give a goal to work towards, further refinement of the quest book with more sidequests, as well as other possibilities like a reduction in the microcrafting for mekanism and IE machines, and more freedom to use certain cosmetic elements. Feel free to provide feedback in the comments, the pack won't get better if I don't know where its bad!
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