Modpack
The Crew Enchants
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Magic based pack revolving around Ars Nouveau, and base building with decorations or Minecolonies
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Welcome welcome!
The Crew Adventure turned out to be such a blast with everyone but it lacked a little more boss fighting than I would have hoped for, with only the vanilla ones being a little enhanced.
But not anymore!
The Crew Enchants says goodbye to the Create mod and introduces Ars Nouveau instead!
You can combine Glyphs into different spells depending on the order of said Glyphs!
A couple highlights to this version of the pack includes...
Exploration:
- Eternal Starlight
- Regions Unexplored
- When Dungeons Arise
Decor:
- Chipped! More vanilla-looking blocks!
- FramedBlocks! To turn any other block into other stairs, slabs, etc!
- Macaw's (Bridges, Doors, Fences & Walls, Furniture, Lights & Lamps, Paintings, Path's and Pavings, Roofs, Trapdoors, Windows)
- Every Compat! To fill provide all of chipped and macaw's patterns onto other blocks!
Funzies:
- Minecolonies, to build your own civilization!
- Waterframes, for base music or theaters!
- Sophisticated Backpacks and Storage, for extra traveling inventory and storage!
- Farmers Delight, for those of you who may want to make a restraunt!
& a few more for QoL style gameplay! Neat!
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