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The Hobby Lobby
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A modpack that tries to add more depth to the game with tech, magic, structures, and more mobs
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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A modpack that tries to have a little bit of everything!
magic mods like roots classic, biomancy, iron's spells, and vampirism
tech mods like ad astra, create and addons, and automobility
combat mods like heroic armory, enemy expansion, divine weaponry, and better combat
and so much more!
now on forge 1.18
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