The Homestead Essentials

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The Homestead Essentials

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A light modpack with a focus on magic, cultivation, exploration, and machinery

Sci-Fi & Futuristic
Tech
Magic
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Minecraft

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Project Details

Type
Modpack
Pack Size
Small / Light 63 mods
Latest Version
The Homestead Essentials 1.3
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About

Description

The Homestead Essentials is an amalgamation of some of my favorite mods to date, condensed into a small pack that anyone can enjoy. I attempted to create a pack that would be small, yet well rounded; a pack that leaves nothing (major) to be desired. Simply put, you could define it as "jack of all trades" modpack. It has a focus on magic, cultivation, exploration, and machinery/automation, with some decorative mods on the side to spruce things up a bit (no pun intended). I plan on adding other mods in the future, but for the time being, I am happy with the list I have so far. I am willing to take suggestions as well!

 

Mod List

Aether II

Animania Base

Animania Cats & Dogs

Animania Extra Animals

Animania Farm

Applied Energistics

Aquaculture

Baubles

BetterFPS

Bewitchment (Legacy)

Bibliocraft

BiomesOPlenty

Blood Magic

Botania

Buildcraft

Carry On

Chisel

Clumps

CodeChicken Lib 1.8.+

CoFH Core

CoFH World

Connected Textures Mod

Cooking For Blockheads

CraftStudio API

Craft Tweaker

Custom Mob Spawner

Decocraft

ElectroBlob's Wizardry

ElectroBlob's Wizardry: Twilight Forest Spell Pack

Extreme Reactors

Fast Leaf Decay

Forestry

Galacticraft Core

Galacticraft Planets

Galacticraft Tweaker

GraveStone Mod

Guide API

Here's What You're Looking At (HWYLA)

Ice and Fire: Dragons

Inventory Tweaks [1.12 only]

Iron Chests

Just Enough Items (JEI)

Journey Map

LLibrary

Mantle

MicDoodleCore

MineColonies

Mo' Creatures

Mouse Tweaks

MrCrayfish's Furniture Mod

Natura

Open Blocks Elevator

Pam's Harvestcraft

Patchouli

PTRLib

Redstone Flux

Thaumcraft

Thermal Cultivation

Thermal Dynamics

Thermal Expansion

Thermal Foundation

Tinker's Construct

Twilight Forest

Vampirism

WAILA/HWYLA Harvestability

ZeroCore

RAM Requirements/Notes

I have found that manually allocating  5.5+ GB (5,632+ mb) of RAM should allow you to run this modpack smoothly. During my test runs with the modpack, allocating anything under that caused it to be choppy (assuming the rest of your specs are up to par as well). I haven't done any test runs (yet) where I have a bunch of machinery, a huge base, tons of end-game items, etc., so it may require even more RAM towards the end game. At the moment, this is to be determined. If you want to play creative, and mess around with the mobs contained within these mods, then you will want to allocate even more RAM, or you risk it stuttering. As I mentioned in the latest update file changelog, I will be looking to trim down the mod list a bit (if there is overlap between them) and/or add AI/combat improvement mods to reduce the overall stress, as I want this modpack to be accessible to anyone with a semi-decent computer.

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