The House Pack
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A versatile modpack for myself and my friends.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Ideal for small groups of players or cooperative gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack is centered on a balance between magic and technology. It has mods like Thaumcraft and Thermal Expansion (and foundation, expansion and cultivation) in the same pack. Additionally, it has a few lesser-known technology mods such as Pneumaticcraft and others, so players may find themselves with new experiences, or old ones depending on what they have played in the past. It even contains Doom Like Dungeons, so it has something for everybody. Although it has variety, it is made specifically with performance in mind, and should run well on the average computer.
This pack is recommended for single player and small servers, although larger servers are possible with the right modifications via modtweaker, crafttweaker2, and the config file. I plan on updating it regularly as it was made specifically to share with my friends, who have those varying interests. If an update adds a major mod and/or breaks previous worlds, I will either not release it or alert you in the changelog.
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