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The Light Of Day
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A Pack where you strive to find the light
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Featuring a challenge world that is entirely or mostly underground.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
So this is where they send the undesirables. A dark underground prison in a dimension separate from our own. Problem is, your not supposed to be here. Its cliche yes, but you were framed and sent to this max security subterranean prison with the promise you'd never see the light of day again. Its a death sentence, A quick one as this is also where any failed magitech constructs or creatures that cant be controlled are also sent. Why are you here. What awaits you. None of that matters now.
The real question is.
Will you die for another persons crimes?
Or will you survive and find a way home.
This is a survival pack based on the idea of avoiding the mods that add god level end game content that remove the challenge from the game. Using less know more balanced and defined mods. There is no 3x 4x 5x ore processing. There is very little automation. No end all storage. No ultimate tech. No overpowering magic. And no light. There are hundreds of different creatures. Most looking for a large helping of Steve stew.
This pack is designed to be played with the underworld terrain generator. Just select underworld in your world type menu and start a new game.
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