The Miskatonic Incident
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Darkness has fallen on the town of Arkham. Grab your swords, wands or pistols and strike back against unknown horrors... but pray that as you gaze into the abyss, the abyss does not gaze into you.
Themed around Victorian-era technology (steampunk) or early 20th-century technology (dieselpunk) with a retro-futuristic twist.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Emphasizes combat mechanics and fighting gameplay.
Includes creation and management of cities and towns.
Enhances farming mechanics and introduces new crops and livestock.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The Miskatonic Incident is an adventure/exploration based modpack, built around Shinoow's AbyssalCraft. Experience Lovecraftian horror in a Victorian steampunk setting, with both magic and technology mods to help you along the way.
Not interested in combat? The pack also includes a variety of aesthetically focused mods to let you build the cities of your dreams.
This modpack is still in early stages of development. Future goals include:
- A custom map, based around the Lovecraftian town of Arkham
- Questlines
This is not a light pack. At least 4G of RAM and a decent processor/graphics card are recommended.
For those interested, a whitelisted server is being set up to test the pack. Message me if you are interested in helping.
In the meantime, I hope you enjoy this pack, and please let me know if there is anything that I can do to make it better!
Modlist:
- JourneyMap (by techbrew)
- Biomes O' Plenty (by Glitchfiend)
- Roots (by elucent)
- Roguelike Dungeons (by Greymerk)
- IvToolkit (by Ivorforce)
- Recurrent Complex (by Ivorforce)
- Waystones (by BlayTheNinth)
- Custom NPCs (by Noppes)
- Dynamic Surroundings (by OreCruncher)
- AbyssalCraft (by Shinoow)
- Wearable Backpacks (by PuppetzMedia)
- Corail Tombstone (by Corail31)
- Just Enough Items (JEI) (by mezz)
- CompatLayer (by McJty)
- FTBLib (by FTB)
- FTB Utilities (by FTB)
- Pam's HarvestCraft (by MatrexsVigil)
- Baubles (by azanor)
- Botania (by Vazkii)
- Guide-API (by TehNut)
- Blood Magic (by WayofTime)
- Mystical Agriculture (by BlakeBr0)
- Immersive Engineering (by BluSunrize)
- BiblioCraft (by JDSinclair)
- OpenComputers (by SangarWasTaken)
- MalisisCore (by Ordinastie)
- MalisisDoors (by Ordinastie)
- BetterAchievements (by Way2muchnoise)
- Mo' Bends (by iwoplaza)
- The Beneath (by Shinoow)
- Actually Additions (by Ellpeck)
- Embers (by elucent)
- Cooking for Blockheads (by BlayTheNinth)
- Doggy Talents (by Percivalalb)
- Wawla - What Are We Looking At (by darkh4x)
- Hwyla (by TehNut)
- Waila Harvestability (by squeek502)
- Grue (by Shinoow)
- Morpheus (by Quetzi)
- NetherPortalFix (by BlayTheNinth)
- Persistence (by ChesterChair)
- Refined Storage (by raoulvdberge)
- TrashSlot (by BlayTheNinth)
- Inventory Tweaks (by Kobata)
- Fast Leaf Decay (by Olafskii)
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