magic, create and some world gen
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about 80 mods picked by me and my friends to play with mostly qol/world gen with create and some addons as well aa some magic mods + a few other things but mostly environment changes to make exploration more interesting and a bit of tech too
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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not much of any interest except some bigger mods and (unfortunately) a fnaf one that makes the main menu look terrible bcuz this is just a lot of mods picked by me and my friends to play with mostly qol/world gen with create and some addons as well as some magic mods + a few other things it mostly affects world gen with more biomes and structures with create to add some simple automation also some magic mods because it will almost certainly mess with my friends and because I thought they looked cool and could make it a kind of race between automation/tech and magic with exploration needed for a least some parts of both making (if felt like it) there be competition for resources between "teams" also fnaf because my friend wanted it but it is more just there if you want it than anything else.
there are also some quality of life mods for general reduction of time spent doing annoying things repeatedly.
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